lighttransport / VisemeNet-inferView external linksLinks
CPU inference version of VisemeNet-tensorflow
☆14Nov 6, 2019Updated 6 years ago
Alternatives and similar repositories for VisemeNet-infer
Users that are interested in VisemeNet-infer are comparing it to the libraries listed below
Sorting:
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Apr 9, 2017Updated 8 years ago
- 3D Avatar Lip Synchronization from speech (JALI based face-rigging)☆82Apr 13, 2022Updated 3 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Jun 29, 2025Updated 7 months ago
- ML Deformer Data Generation Maya plugin☆20Oct 14, 2025Updated 3 months ago
- Plugin for designing procedural animation on Unreal Engine 4.☆20Jun 3, 2020Updated 5 years ago
- Human IK 重定向工具☆13Mar 5, 2023Updated 2 years ago
- Character Motion Style Transfer☆11Nov 7, 2018Updated 7 years ago
- ☆196Jul 15, 2021Updated 4 years ago
- Generate fur-like effect from a noise texture.☆10May 10, 2023Updated 2 years ago
- ☆10Nov 16, 2025Updated 2 months ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Oct 26, 2019Updated 6 years ago
- Point bind deformer for Maya☆11May 9, 2022Updated 3 years ago
- This is a tool set for multiple applications.☆19Jan 24, 2017Updated 9 years ago
- FaceGrabber is introduced in the following paper: D. Merget, T. Eckl, M. Schwörer, P. Tiefenbacher, and G. Rigoll, “Capturing Facial Vide…☆11Sep 7, 2016Updated 9 years ago
- Polyhaven / HDRI haven assets manager for maya☆13Aug 22, 2025Updated 5 months ago
- ☆23Jul 22, 2025Updated 6 months ago
- [Siggraph 2025] Intersection-free Garment Retargeting☆28Aug 19, 2025Updated 5 months ago
- The best Rivet tool ever made for Maya☆12Oct 17, 2019Updated 6 years ago
- A Maya deformer plugin that enables a rolling movement for objects.☆12May 29, 2015Updated 10 years ago
- artifax is a Python package to evaluate nodes in a computation graph where the dependencies associated with each node are extracted direc…☆10Nov 11, 2023Updated 2 years ago
- Generative seashell mesh creation in Processing☆24Jul 24, 2012Updated 13 years ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆28Jul 19, 2024Updated last year
- Custom Facial Rigging Tool for Game(Unreal)☆16Nov 12, 2018Updated 7 years ago
- Code for Kinematic Motion Retargeting for Contact-Rich Anthropomorphic Manipulations (Paper: https://dl.acm.org/doi/10.1145/3723872, Vide…☆21Nov 12, 2025Updated 3 months ago
- ☆12Aug 15, 2022Updated 3 years ago
- Blender plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆12Feb 5, 2017Updated 9 years ago
- Stack Based Rigging Framework☆17Feb 3, 2026Updated last week
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆15Feb 27, 2021Updated 4 years ago
- Pose Asset with visemes for Epic's MetaHuman face skeleton☆54Jul 20, 2022Updated 3 years ago
- ☆31Jun 20, 2020Updated 5 years ago
- Keyframe-based motion editing system using numerical optimization [CHI 2018]☆36Mar 15, 2023Updated 2 years ago
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated last month
- Project code for "Direct Fitting of Gaussian Mixture Models"☆18Aug 4, 2022Updated 3 years ago
- A python REPL and Editor and console based on Qt.☆14Jan 21, 2026Updated 3 weeks ago
- ☆13Dec 10, 2023Updated 2 years ago
- ☆17Mar 15, 2024Updated last year
- facial shape management for blender, for FACS based facial rigs☆14Nov 28, 2024Updated last year
- Repo for storing the files I use to make animations with big-sleep, deep-daze, and VQGAN + CLIP.☆16Sep 14, 2021Updated 4 years ago
- A complete suite of tools to manage naming conventions from one or more "Rules repositories" Please check docs for more in depth info: ht…☆18Jan 22, 2026Updated 3 weeks ago