Unity-Technologies / LabsLinks
Repository containing information about Unity Labs research past and current.
☆69Updated 9 months ago
Alternatives and similar repositories for Labs
Users that are interested in Labs are comparing it to the libraries listed below
Sorting:
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆70Updated last year
- Controlling AI-driven Quadruped Character in Unity.☆88Updated last year
- Creating animation sequences between sparse key frames using motion phase features.☆201Updated last year
- Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments - 2022 - SCA☆116Updated 2 years ago
- A neural-network-based generative model for video-game characters animations☆143Updated 2 years ago
- Retargeting of the Motorica Dance dataset onto a common skeleton☆36Updated 3 weeks ago
- Cine-AI is an open-source procedural cinematography toolset capable of imitating real directors. Published on CHI PLAY 2022.☆50Updated 2 years ago
- A package for creating Unity Perception compatible synthetic people.☆112Updated 2 years ago
- An example raylib python application for viewing animation on the Geno character☆28Updated 3 weeks ago
- Real-time mesh skinning with DDM implemented in Unity 2020.3.13.☆29Updated 3 years ago
- Unity framework for motion alignment across different morphologies with no supervision [SIGGRAPH 2024]☆25Updated last year
- Retargeting of the ZeroEGGs dataset onto a common character☆38Updated 3 weeks ago
- The source code of OpenRDW☆46Updated 3 years ago
- Custom skinned mesh renderer in Unity☆37Updated 4 years ago
- ☆271Updated 2 months ago
- Extracts data from an fbx file☆47Updated 2 years ago
- A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.☆24Updated last year
- Script to download all animations from mixamo☆120Updated last year
- Two methods to do humanoid animation retargeting during runtime in Unity☆71Updated 6 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Kinematica is a next-generation character animation system.This technolog…☆36Updated 5 years ago
- ☆101Updated 2 years ago
- This repository will house builds of Unity's synthetic home generator.☆104Updated 10 months ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago
- ☆14Updated 3 years ago
- ☆43Updated 6 years ago
- Drecon implementation☆123Updated 2 years ago
- Demonstrate interoperability between Unity Engine and CUDA☆47Updated 3 weeks ago
- ☆99Updated 5 months ago
- Official Code for ACM Transactions on Graphics (TOG) paper "SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Data"☆38Updated last year
- Animation retarget script for Motionbuilder☆23Updated 14 years ago