morganbengtsson / mosLinks
Lightweight game engine.
☆219Updated 3 months ago
Alternatives and similar repositories for mos
Users that are interested in mos are comparing it to the libraries listed below
Sorting:
- Aether3D Game Engine☆205Updated 5 months ago
- Cross-platform C++ 2D / 3D game engine.☆225Updated 6 years ago
- Game engine written in C++ with ease of use and next-gen parallel computing in focus.☆250Updated 5 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆110Updated 9 months ago
- Cross-platform modern game engine.☆192Updated this week
- An open source render engine☆195Updated this week
- A basic cross-platform 3D game engine☆296Updated 6 years ago
- Voxel engine in C++ using Urho3D☆108Updated 7 years ago
- A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.☆343Updated 6 years ago
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- 🧙 MAGE v0☆272Updated 5 months ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆186Updated 6 years ago
- Yet Another Vulkan Engine☆482Updated 2 months ago
- Small C++14 render engine☆354Updated 6 years ago
- Data driven game engine.☆161Updated 5 years ago
- Drop-in replacement for Vulkan shared library, for older hardware compatibility☆381Updated 2 weeks ago
- A very simple real-time Vulkan 3D game engine☆124Updated 3 years ago
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆158Updated 5 years ago
- A Vulkan game engine with a focus on data oriented design☆416Updated 2 months ago
- bgfx, imgui, glfw, glm☆238Updated last year
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆418Updated 3 months ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆256Updated this week
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆457Updated 7 years ago
- lightspeed lightweight elegant game engine in pure c☆566Updated 4 years ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆272Updated 6 years ago
- ☆476Updated 2 years ago
- Game Engine☆129Updated 6 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆185Updated 5 years ago
- Game engine created using OpenGL and C++☆134Updated 5 years ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆295Updated 4 years ago