misyltoad / libjobsLinks
A cross-platform, header-only compute-shader-styled job dispatching API written in C++.
☆21Updated 5 years ago
Alternatives and similar repositories for libjobs
Users that are interested in libjobs are comparing it to the libraries listed below
Sorting:
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- A stupid simple method of making Vulkan layers, at home!☆100Updated 6 months ago
- Fast comparison-based sort algorithm☆57Updated 3 years ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆51Updated last month
- evaluating cpu overhead of vulkan drivers☆102Updated 2 months ago
- Core OpenGL over Vulkan☆116Updated last year
- Vulkan real-time FFT upscaling☆49Updated 4 years ago
- Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.☆74Updated 6 years ago
- DXC built using Zig☆69Updated 11 months ago
- C++ implementation of Vulkan sitting on D3D12☆82Updated 7 years ago
- Frametime logger for Linux Vulkan/OpenGL☆12Updated 6 years ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Updated 6 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Updated 2 years ago
- ☆61Updated last month
- Under construction C header only graphics library.☆27Updated 5 years ago
- Load-time conversion of S3 Texture Compression textures to other formats☆18Updated 8 years ago
- Texture compression library and tool.☆86Updated 3 weeks ago
- Expose D3DCompiler to Linux programs (early PoC)☆55Updated 9 years ago
- Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes.☆69Updated 4 years ago
- Simple Dynamic Vulkan Extension Loader☆40Updated 8 years ago
- VKK: A C library built to simplify Vulkan graphics programming☆24Updated 5 months ago
- The code base of libopenglrecorder☆41Updated 3 months ago
- Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches☆18Updated 11 months ago
- ☆22Updated last year
- Quake III: Arena demake in 64(-ish) KB☆52Updated 3 years ago
- A Metal implementation similar to the official Metal C++ API☆55Updated 2 years ago
- Public-domain modular game engine.☆45Updated 8 months ago
- ASS: Audio Stupidly Simple☆36Updated 7 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Updated 8 years ago
- the Donald Trump of the ECS libraries☆68Updated 5 years ago