misyltoad / libjobsLinks
A cross-platform, header-only compute-shader-styled job dispatching API written in C++.
☆21Updated 5 years ago
Alternatives and similar repositories for libjobs
Users that are interested in libjobs are comparing it to the libraries listed below
Sorting:
- A stupid simple method of making Vulkan layers, at home!☆95Updated 4 months ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- Lightweight and fast SPIR-V re-optimizer designed around spec constant usage.☆46Updated last month
- Fast comparison-based sort algorithm☆57Updated 2 years ago
- evaluating cpu overhead of vulkan drivers☆99Updated 2 weeks ago
- C++ implementation of Vulkan sitting on D3D12☆82Updated 7 years ago
- Core OpenGL over Vulkan☆115Updated last year
- DXC built using Zig☆69Updated 9 months ago
- Frametime logger for Linux Vulkan/OpenGL☆12Updated 6 years ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Updated 5 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 8 years ago
- Quake III: Arena demake in 64(-ish) KB☆44Updated 3 years ago
- Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.☆74Updated 6 years ago
- A tool to make apps that won't quit on ALT+F4 GTFO.☆17Updated 6 years ago
- Expose D3DCompiler to Linux programs (early PoC)☆54Updated 9 years ago
- VKK: A C library built to simplify Vulkan graphics programming☆23Updated 3 months ago
- The little FFT library☆18Updated last year
- PyroFling is a simple solution for capturing Vulkan applications and broadcast video and audio to streaming platforms using FFmpeg.☆41Updated 2 months ago
- Little helper to run Steam apps under Proton with a GDB debugger☆25Updated 3 years ago
- The code base of libopenglrecorder☆41Updated last month
- Library to Generate SPIR-V Binary☆36Updated 9 months ago
- Vulkan real-time FFT upscaling☆47Updated 4 years ago
- Testing various BCn texture format decoding libraries☆16Updated 3 years ago
- Fork of Microsoft/DirectXShaderCompiler with Zig / MinGW header compatability patches☆18Updated 9 months ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- Texture compression library and tool.☆85Updated last week
- Public-domain modular game engine.☆45Updated 6 months ago
- A Metal implementation similar to the official Metal C++ API☆52Updated 2 years ago
- ☆17Updated 9 years ago
- ☆61Updated last year