microsoft / angle
ANGLE: OpenGL ES to DirectX translation
☆619Updated last year
Alternatives and similar repositories for angle:
Users that are interested in angle are comparing it to the libraries listed below
- Vulkan sample code☆448Updated 6 years ago
- **Deprecated repository** for Vulkan loader and validation layers☆411Updated 6 years ago
- C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0…☆731Updated 2 months ago
- GLSL source level debugger.☆493Updated 3 years ago
- OpenGL Image (GLI)☆572Updated 11 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,810Updated 2 years ago
- ☆472Updated 6 years ago
- CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.☆996Updated 5 years ago
- Experimental High Level Framework for Vulkan☆330Updated 6 years ago
- DirectXMesh geometry processing library☆814Updated this week
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆452Updated last month
- A small, portable and extensible C++ 3D coding framework☆2,028Updated 2 years ago
- Anvil is a cross-platform framework for Vulkan☆600Updated 10 months ago
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆441Updated last month
- GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.☆1,754Updated 4 years ago
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆562Updated 6 months ago
- OpenGL capture / playback debugger.☆1,426Updated 7 years ago
- A fast texture compressor for various formats☆248Updated 4 years ago
- The OpenGL Samples Pack☆779Updated 2 years ago
- ☆386Updated 2 years ago
- GLyphy is a signed-distance-field (SDF) text renderer using OpenGL ES2 shading language.☆681Updated last year
- OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 an…☆496Updated 3 years ago
- Direct3D to OpenGL abstraction layer☆2,060Updated 9 years ago
- Tools to aid in Vulkan development☆703Updated this week
- Vulkan Samples☆1,398Updated 3 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆1,954Updated 2 weeks ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,201Updated this week
- Source code examples for "API without Secrets: Introduction to Vulkan" tutorial☆1,301Updated 2 years ago
- ☆249Updated 7 years ago
- ☆1,176Updated this week