ValveSoftware / ToGLLinks
Direct3D to OpenGL abstraction layer
☆2,069Updated 10 years ago
Alternatives and similar repositories for ToGL
Users that are interested in ToGL are comparing it to the libraries listed below
Sorting:
- OpenGL capture / playback debugger.☆1,426Updated 8 years ago
- **Deprecated repository** for Vulkan loader and validation layers☆408Updated 7 years ago
- Vulkan sample code☆444Updated 7 years ago
- Simple vulkan rendering example.☆211Updated 10 months ago
- Anvil is a cross-platform framework for Vulkan☆606Updated last year
- GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls☆543Updated 3 years ago
- Tools to aid in Vulkan development☆743Updated this week
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,098Updated last year
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,048Updated 2 years ago
- Texture processing tools with support for Direct3D 10 and 11 formats.☆600Updated 5 years ago
- OpenGL Overload: OpenGL implementation on top of Vulkan☆277Updated 9 years ago
- Vulkan DOOM 3 port based on DOOM 3 BFG Edition☆894Updated 2 years ago
- Experimental High Level Framework for Vulkan☆329Updated 6 years ago
- SteamOS kernel branches☆455Updated 2 years ago
- ANGLE: OpenGL ES to DirectX translation☆622Updated 2 years ago
- DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering☆167Updated 7 years ago
- AMD Triangle Order Optimization Tool.☆224Updated 5 years ago
- DEPRECATED: Official development moved to GitHub☆388Updated 4 years ago
- GLSL source level debugger.☆500Updated 4 years ago
- CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.☆1,001Updated 5 years ago
- OpenGL Image (GLI)☆584Updated last year
- The open source, cross platform level editor for idtech games☆631Updated last year
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆571Updated last year
- Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter,…☆462Updated last year
- Public repository for Vulkan Ecosystem issues☆132Updated 4 years ago
- Abandoned: GWEN - GUI Without Extravagant Nonsense.☆438Updated 2 years ago
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆1,073Updated last year
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆457Updated last month
- A real time 3D engine.☆753Updated 2 years ago
- Generic Effect system for Graphic API's (OpenGL and DirectX)☆282Updated 6 years ago