Platform Abstraction Library
☆413Apr 29, 2025Updated last year
Alternatives and similar repositories for pal
Users that are interested in pal are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan API Layer☆238May 13, 2025Updated last year
- ☆26Oct 21, 2019Updated 6 years ago
- LLVM-Based Pipeline Compiler☆185Apr 29, 2025Updated last year
- AMD Open Source Driver For Vulkan☆1,977Sep 15, 2025Updated last year
- Library to Generate SPIR-V Binary☆36Feb 28, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Radeon GPU Profiler (RGP) is a tool from AMD that allows for deep inspection of GPU workloads.☆454Updated this week
- The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.☆482Updated this week
- GPU Performance API for AMD GPUs☆260Jun 11, 2026Updated 3 months ago
- MetroHash v1: Exceptionally fast and statistically robust hash functions☆10Apr 10, 2025Updated last year
- DXIL conversion to SPIR-V for D3D12 translation libraries☆242Updated this week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,659Updated this week
- GPU Ray Tracing Library☆85Apr 29, 2025Updated last year
- **Deprecated repository** for Vulkan loader and validation layers☆412May 16, 2018Updated 8 years ago
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior☆603Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Engineering specs for DirectX features.☆856Sep 24, 2026Updated 2 weeks ago
- Layer providing Vulkan features when native support is unavailable☆172Sep 28, 2026Updated last week
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆227Sep 27, 2018Updated 8 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,101Mar 10, 2024Updated 2 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆241Mar 6, 2023Updated 3 years ago
- The Vulkan API Specification and related tools☆3,349Oct 2, 2026Updated last week
- A library containing utilities for mapping higher-level graphics work to D3D12☆358Sep 18, 2026Updated 2 weeks ago
- SPIRV-Headers☆357Updated this week
- Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests☆636Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- GLSL Shading Language Specification and Extensions☆460Sep 11, 2026Updated 3 weeks ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆875Updated this week
- Render Pipeline Shaders SDK☆362May 17, 2024Updated 2 years ago
- Easy to integrate memory allocation library for Direct3D 12☆1,040Jun 4, 2026Updated 4 months ago
- Easy to integrate Vulkan memory allocation library☆3,522Jun 4, 2026Updated 4 months ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,524Sep 28, 2026Updated last week
- Vulkan Loader☆701Updated this week
- ☆1,365Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,107Mar 13, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A serialization format for various persistent Vulkan object types.☆785Sep 24, 2026Updated 2 weeks ago
- AMD GPU Services (AGS) library and samples☆306May 27, 2026Updated 4 months ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆850Dec 8, 2025Updated 10 months ago
- My personal Vulkan renderer☆1,962Updated this week
- Vulkan Validation Layers (VVL)☆1,043Updated this week
- Public repository for Vulkan Ecosystem issues☆134Aug 9, 2021Updated 5 years ago
- Tools to aid in Vulkan development☆778Sep 28, 2026Updated last week