Platform Abstraction Library
☆413Apr 29, 2025Updated last year
Alternatives and similar repositories for pal
Users that are interested in pal are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan API Layer☆238May 13, 2025Updated last year
- ☆26Oct 21, 2019Updated 7 years ago
- LLVM-Based Pipeline Compiler☆185Apr 29, 2025Updated last year
- AMD Open Source Driver For Vulkan☆1,977Sep 15, 2025Updated last year
- Radeon GPU Profiler (RGP) is a tool from AMD that allows for deep inspection of GPU workloads.☆454Oct 6, 2026Updated 3 weeks ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Library to Generate SPIR-V Binary☆36Feb 28, 2025Updated last year
- The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.☆483Oct 6, 2026Updated 3 weeks ago
- GPU Performance API for AMD GPUs☆260Oct 6, 2026Updated 3 weeks ago
- GPU Ray Tracing Library☆85Apr 29, 2025Updated last year
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,680Updated this week
- DXIL conversion to SPIR-V for D3D12 translation libraries☆244Updated this week
- Layer providing Vulkan features when native support is unavailable☆175Sep 28, 2026Updated last month
- **Deprecated repository** for Vulkan loader and validation layers☆412May 16, 2018Updated 8 years ago
- A library containing utilities for mapping higher-level graphics work to D3D12☆359Oct 12, 2026Updated 2 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior☆610Updated this week
- Engineering specs for DirectX features.☆855Updated this week
- Render Pipeline Shaders SDK☆360May 17, 2024Updated 2 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,101Mar 10, 2024Updated 2 years ago
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆227Sep 27, 2018Updated 8 years ago
- This is the canonical git mirror of the LLVM subversion repository. The repository does not accept github pull requests at this moment. P…☆10Apr 29, 2025Updated last year
- The Vulkan API Specification and related tools☆3,362Updated this week
- A single-header library with a simplified interface for Vulkan synchronization☆242Mar 6, 2023Updated 3 years ago
- SPIRV-Headers☆359Oct 21, 2026Updated last week
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- GLSL Shading Language Specification and Extensions☆464Sep 11, 2026Updated last month
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆879Updated this week
- Easy to integrate Vulkan memory allocation library☆3,533Updated this week
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,539Oct 14, 2026Updated 2 weeks ago
- Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests☆638Updated this week
- Marek's approach to building AMD GPU drivers for driver development☆29Jun 1, 2026Updated 4 months ago
- ☆1,378Updated this week
- Easy to integrate memory allocation library for Direct3D 12☆1,046Updated this week
- A serialization format for various persistent Vulkan object types.☆793Sep 24, 2026Updated last month
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- My personal Vulkan renderer☆1,968Updated this week
- Tools to aid in Vulkan development☆780Sep 28, 2026Updated last month
- AMD GPU Services (AGS) library and samples☆307May 27, 2026Updated 5 months ago
- Vulkan Validation Layers (VVL)☆1,048Updated this week
- A Vulkan compute shader implementation of a fictional retro GPU☆58Apr 27, 2022Updated 4 years ago
- Anvil is a cross-platform framework for Vulkan☆611Jun 17, 2024Updated 2 years ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,115Mar 13, 2024Updated 2 years ago