The Direct3D9-On-12 mapping layer
☆385Mar 11, 2026Updated last week
Alternatives and similar repositories for D3D9On12
Users that are interested in D3D9On12 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Direct3D11-On-12 mapping layer☆307Mar 9, 2026Updated last week
- A library containing utilities for mapping higher-level graphics work to D3D12☆351Mar 16, 2026Updated last week
- ☆70Mar 20, 2022Updated 4 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,518Updated this week
- Engineering specs for DirectX features.☆821Mar 12, 2026Updated last week
- Official DirectX headers available under an open source license☆701Updated this week
- Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. Also allows loading custom libraries with…☆1,804Mar 15, 2026Updated last week
- The OpenCL-on-D3D12 mapping layer☆126Feb 2, 2026Updated last month
- Documentation for the first 8 versions of DirectX and Direct3D☆13Jan 16, 2025Updated last year
- DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game a…☆836Updated this week
- This is a DirectInput 8 (dinput8.dll) Wrapper, which internally uses Raw-Input instead of DirectInput☆58Oct 1, 2023Updated 2 years ago
- Easy to integrate memory allocation library for Direct3D 12☆976Feb 24, 2026Updated 3 weeks ago
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,756Updated this week
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆710Jul 6, 2025Updated 8 months ago
- DirectXMesh geometry processing library☆844Updated this week
- DirectX Capabilities Viewer utility (dxcapsviewer.exe)☆158Mar 2, 2026Updated 2 weeks ago
- D3D11 wrapper library using Microsoft's D3D11On12 implementation☆66Mar 25, 2019Updated 6 years ago
- Direct3D 9 to Direct3D 11 converter☆88Aug 20, 2018Updated 7 years ago
- AMD Mantle API implementation over Vulkan☆242May 3, 2025Updated 10 months ago
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,786Updated this week
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,708Updated this week
- Debugging tools for Direct3D-based software☆102May 20, 2024Updated last year
- D3DQuake is id Software's Quake modified to use Direct3D 7.0.☆10Aug 23, 2014Updated 11 years ago
- DirectXTex texture processing library☆2,085Updated this week
- ☆1,792Feb 26, 2026Updated 3 weeks ago
- D3D9/11 but it runs natively on Linux!☆411Nov 4, 2022Updated 3 years ago
- This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.☆408Jun 13, 2023Updated 2 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,832Jan 13, 2023Updated 3 years ago
- A d3d9 and d3d10 to d3d11 translation layer.☆269Feb 10, 2019Updated 7 years ago
- Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine☆16,828Updated this week
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,695Feb 27, 2026Updated 3 weeks ago
- Personal hobby project to experiment with various rendering techniques.☆763Aug 5, 2025Updated 7 months ago
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆460Feb 18, 2026Updated last month
- A Windows console tool that prints all the information about the GPU extracted using DXGI and Direct3D 12☆127Feb 26, 2026Updated 3 weeks ago
- Heterogeneous & Homogeneous CPU Detect for Intel Processors☆124Sep 29, 2025Updated 5 months ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12