The Direct3D11-On-12 mapping layer
☆327Sep 16, 2026Updated last month
Alternatives and similar repositories for D3D11On12
Users that are interested in D3D11On12 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A library containing utilities for mapping higher-level graphics work to D3D12☆359Oct 12, 2026Updated 2 weeks ago
- The Direct3D9-On-12 mapping layer☆404Updated this week
- Engineering specs for DirectX features.☆855Updated this week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,683Updated this week
- The OpenCL-on-D3D12 mapping layer☆132Sep 14, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Official DirectX headers available under an open source license☆747Updated this week
- DirectX Capabilities Viewer utility (dxcapsviewer.exe)☆172Oct 1, 2026Updated 3 weeks ago
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,765Oct 20, 2026Updated last week
- Debugging tools for Direct3D-based software☆106May 20, 2024Updated 2 years ago
- Easy to integrate memory allocation library for Direct3D 12☆1,046Updated this week
- DirectXMesh geometry processing library☆861Oct 20, 2026Updated last week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,834Jan 13, 2023Updated 3 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆14Oct 1, 2026Updated 3 weeks ago
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,816Oct 21, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆143Oct 30, 2025Updated last year
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆733Jul 6, 2025Updated last year
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆852Dec 8, 2025Updated 10 months ago
- This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.☆415Jun 13, 2023Updated 3 years ago
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,866Oct 20, 2026Updated last week
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,856Updated this week
- WinPixEventRuntime + decoder + tests☆107Jul 16, 2026Updated 3 months ago
- DXIL conversion to SPIR-V for D3D12 translation libraries☆246Updated this week
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆350Oct 14, 2026Updated 2 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆718Nov 14, 2023Updated 2 years ago
- DirectXTex texture processing library☆2,165Oct 21, 2026Updated last week
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆464Feb 18, 2026Updated 8 months ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,115Mar 13, 2024Updated 2 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆705Nov 11, 2024Updated last year
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆479Feb 19, 2026Updated 8 months ago
- WinRT test component☆21Oct 16, 2026Updated 2 weeks ago
- This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10…☆1,453May 22, 2025Updated last year
- A serialization format for various persistent Vulkan object types.☆793Sep 24, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A wrapper for DXC and SPIRV-cross☆106Apr 26, 2026Updated 6 months ago
- DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game a…☆905Oct 21, 2026Updated last week
- ☆32Jul 26, 2020Updated 6 years ago
- Render Pipeline Shaders SDK☆360May 17, 2024Updated 2 years ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,029Aug 7, 2025Updated last year
- HLSL Specifications☆224Oct 22, 2026Updated last week
- ☆11Jun 2, 2020Updated 6 years ago