The Direct3D11-On-12 mapping layer
☆316Jun 13, 2026Updated last month
Alternatives and similar repositories for D3D11On12
Users that are interested in D3D11On12 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A library containing utilities for mapping higher-level graphics work to D3D12☆353Jun 10, 2026Updated last month
- The Direct3D9-On-12 mapping layer☆395Jun 13, 2026Updated last month
- The OpenCL-on-D3D12 mapping layer☆129May 12, 2026Updated 2 months ago
- Engineering specs for DirectX features.☆839Updated this week
- DirectX Capabilities Viewer utility (dxcapsviewer.exe)☆169Jul 1, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official DirectX headers available under an open source license☆726Jul 15, 2026Updated last week
- WinRT test component☆20Apr 10, 2026Updated 3 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,615Updated this week
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,741Updated this week
- This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.☆411Jun 13, 2023Updated 3 years ago
- WinPixEventRuntime + decoder + tests☆104Updated this week
- DirectXMesh geometry processing library☆852Updated this week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,839Jan 13, 2023Updated 3 years ago
- DXIL conversion to SPIR-V for D3D12 translation libraries☆233Jul 2, 2026Updated 2 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,797Updated this week
- Easy to integrate memory allocation library for Direct3D 12☆1,014Jun 4, 2026Updated last month
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆338Updated this week
- D3D11 wrapper library using Microsoft's D3D11On12 implementation☆68Mar 25, 2019Updated 7 years ago
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,785Updated this week
- DirectXTex texture processing library☆2,134Updated this week
- Example of unmodified C++/WinRT running on Windows 7☆21Jan 15, 2020Updated 6 years ago
- Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support☆727Jul 6, 2025Updated last year
- Cargo-based build system for the UWP☆16Jun 7, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- HLSL Specifications☆222Updated this week
- The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++☆2,833Updated this week
- C++ winmd parser☆95May 29, 2026Updated last month
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆140Oct 30, 2025Updated 8 months ago
- ☆11Jun 2, 2020Updated 6 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆700Nov 11, 2024Updated last year
- Vulkan Loader☆678Updated this week
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆841Dec 8, 2025Updated 7 months ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,086Mar 13, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Optimised and simple reflection library for games☆10Apr 7, 2024Updated 2 years ago
- Platform Abstraction Library☆413Apr 29, 2025Updated last year
- This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10…☆1,457May 22, 2025Updated last year
- Common source and libraries used by IIS projects☆25Mar 21, 2025Updated last year
- A modern C++ projection for the Win32 SDK☆441Jan 23, 2021Updated 5 years ago
- Heterogeneous & Homogeneous CPU Detect for Intel Processors☆124Sep 29, 2025Updated 9 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,002Aug 7, 2025Updated 11 months ago