maxxfrazer / SceneKit-SCNLineLinks
Draw a tube or thick line in SceneKit
☆96Updated last year
Alternatives and similar repositories for SceneKit-SCNLine
Users that are interested in SceneKit-SCNLine are comparing it to the libraries listed below
Sorting:
- Basic object glowing outline using SCNTechnique☆86Updated last year
- A UIView which points at a RealityKit Entity from screenspace☆49Updated 5 years ago
- Create animations over Bezier curves of any number of points☆51Updated 4 years ago
- Clean class to create a portal in SceneKit for use in ARKit.☆71Updated 5 years ago
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.☆60Updated 6 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- Rotate SceneKit nodes using quaternions☆50Updated 5 years ago
- Swift framework for loading various 3d models in SceneKit☆87Updated 4 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆59Updated 5 years ago
- A point-cloud made from 3d data with Metal.☆161Updated 6 years ago
- 🦕 Unofficial Google Poly SDK in Swift – search, discover, and download 3D models and scenes☆91Updated 4 years ago
- Ready-and-easy-to-use ARKit framework for the best user experience.☆120Updated 6 years ago
- 👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.☆94Updated 2 years ago
- PlacenoteSDK Sample app in native iOS using ARKit, written primarily in Swift☆99Updated 5 years ago
- A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivi…☆107Updated 2 years ago
- An example app using Apple's new RealityKit framework☆109Updated 5 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- SceneKit Tutorial Series - From Zero to Hero☆158Updated last year
- Working example of SCNTechnique and Metal☆58Updated 8 years ago
- A simple implementation of SCNTechnique☆72Updated 6 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Updated 7 years ago
- Utilities and examples for using CoreML in conjunction with ARKit☆53Updated 6 years ago
- Demonstrate how to zoom and scroll MTKView using UIScrollView☆69Updated 5 years ago
- Calculate CATransform3D between two Perspectives☆172Updated 2 years ago
- Superimposes your image into a 3D world using Metal+Arkit☆88Updated 7 years ago
- A library that allows you to generate and update environment maps in real-time using the camera feed and ARKit's tracking capabilities.☆97Updated 7 years ago
- Demo project: High-def video output from SCNKit☆70Updated 6 years ago
- Fluid Simulation with Metal☆95Updated 7 years ago
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆57Updated 3 years ago