gadsden / SceneKit-Quaternion-Rotations
Rotate SceneKit nodes using quaternions
☆48Updated 5 years ago
Alternatives and similar repositories for SceneKit-Quaternion-Rotations:
Users that are interested in SceneKit-Quaternion-Rotations are comparing it to the libraries listed below
- Create animations over Bezier curves of any number of points☆50Updated 3 years ago
- A UIView which points at a RealityKit Entity from screenspace☆48Updated 4 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 5 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆56Updated 5 years ago
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.☆53Updated 5 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 4 years ago
- Clean class to create a portal in SceneKit for use in ARKit.☆70Updated 4 years ago
- Swift framework for loading various 3d models in SceneKit☆85Updated 4 years ago
- A curated list of amazing SceneKit tutorials, projects and resources. Feel free to contribute.☆51Updated 4 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 2 months ago
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆14Updated 5 years ago
- Draw a tube or thick line in SceneKit☆94Updated 11 months ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆58Updated 4 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆56Updated 3 years ago
- A hands-on approach for getting to know all things Apple's Core Image framework can do.☆60Updated 3 years ago
- An implementation of logarithmic zoom level getter & setter missed in MKMapView.☆21Updated 4 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆41Updated 5 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆31Updated last week
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆47Updated 2 years ago
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆39Updated 6 years ago
- A small demo showing how to add 3D models in SceneKit for games or AR. Swift 4.☆18Updated 5 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆54Updated 3 years ago
- MTLTexture Viewer☆18Updated 6 months ago
- A library that identifies points where two CGPaths intersect☆68Updated 2 years ago
- A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivi…☆104Updated last year
- A path-finding library powered by GameplayKit 👾☆75Updated 4 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆65Updated 2 years ago
- Delaunay Triangulation implementation written in swift☆94Updated 4 years ago