gadsden / SceneKit-Quaternion-Rotations
Rotate SceneKit nodes using quaternions
☆47Updated 4 years ago
Related projects: ⓘ
- Create animations over Bezier curves of any number of points☆50Updated 3 years ago
- A UIView which points at a RealityKit Entity from screenspace☆45Updated 4 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆56Updated 4 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆53Updated 4 years ago
- ☆47Updated this week
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.☆52Updated 5 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆26Updated 5 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆37Updated last year
- Clean class to create a portal in SceneKit for use in ARKit.☆70Updated 4 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆14Updated 5 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 5 years ago
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆58Updated 4 years ago
- ✏️ Drawing engine with Swift and Metal (GPU)☆77Updated 5 years ago
- A curated list of amazing SceneKit tutorials, projects and resources. Feel free to contribute.☆48Updated 4 years ago
- Draw a tube or thick line in SceneKit☆90Updated 7 months ago
- Swift framework for loading various 3d models in SceneKit☆85Updated 3 years ago
- A hands-on approach for getting to know all things Apple's Core Image framework can do.☆58Updated 3 years ago
- A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivi…☆102Updated last year
- Delaunay Triangulation implementation written in swift☆93Updated 4 years ago
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆56Updated 2 years ago
- A demo of ARKit screen recording using Apple's ARKitInteraction sample project.☆19Updated 4 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆30Updated last month
- Demo of fragment shaders and SKWarpable with Apple's SpriteKit☆37Updated 6 years ago
- A minimal AR Portal iOS app.☆17Updated 2 years ago
- 👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.☆90Updated last year
- A minimal iOS AR app with the Comic Postprocess Effect.☆16Updated 2 years ago
- Working example of SCNTechnique and Metal☆58Updated 6 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆14Updated 6 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆41Updated 4 years ago
- A* pathfinding library in Swift.☆39Updated 4 years ago