lswsox / MoveToTrailUVLinks
☆130Updated 4 years ago
Alternatives and similar repositories for MoveToTrailUV
Users that are interested in MoveToTrailUV are comparing it to the libraries listed below
Sorting:
- ☆110Updated 4 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆196Updated last year
- ☆215Updated 6 months ago
- A simple water shader for Unity URP☆183Updated this week
- Optimized implementation of camera stacking for UI only in HDRP.☆213Updated last month
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆170Updated last year
- A Geometry shader written for Unity's build-in Render Pipeline☆133Updated 2 years ago
- Unity Light Map Prefab Baker☆149Updated 5 years ago
- An animation plugin based on Playables API☆131Updated last year
- Unity URP AtmosphericFog☆78Updated 3 years ago
- Examples from the Unity URP Cookbook e-book☆262Updated last year
- A package for animating ragdolls through keyframed animations.☆223Updated 4 years ago
- A Legend of Zelda: Breath of the Wild-style grass shader☆170Updated last year
- Converted Unity shaders from SahderToy to Unity shading language☆147Updated 2 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆263Updated last year
- Six varied methods for drawing grass with a range of use cases.☆75Updated 2 years ago
- Smooth Normals to Improve backface Outline☆82Updated 2 years ago
- Unity Gradient Texture generator☆90Updated 8 months ago
- ☆122Updated 3 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆166Updated 2 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago
- A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.☆141Updated 4 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆229Updated 4 months ago
- Simple fog effects for URP☆101Updated 3 months ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- A collection of scenes showcasing usage of the new HDRP water system☆224Updated last year
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆244Updated 2 years ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆106Updated 11 months ago
- The Scene Profiler Tool optimizes Unity scenes by profiling physics, audio, particles, lights, materials, meshes, and textures, identifyi…☆75Updated 11 months ago
- Planar reflections probe component for Unity☆102Updated 2 years ago