Ageia / Unity_MotionPath_MeshMakerLinks
☆113Updated 4 years ago
Alternatives and similar repositories for Unity_MotionPath_MeshMaker
Users that are interested in Unity_MotionPath_MeshMaker are comparing it to the libraries listed below
Sorting:
- ☆140Updated 4 years ago
- Smooth Normals to Improve backface Outline☆83Updated 2 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆177Updated 2 years ago
- An editor utility for exporting the LODs, generated by Unity 6.2+'s MeshLOD system, and exporting them to an FBX file.☆150Updated 3 months ago
- A stylized water shader with depth colors, refraction, normal displacement and foam effect. Using ShaderGraph in Unity URP.☆82Updated 2 years ago
- A simple and fast solution of converting Easing functions to UnityEngine.AnimationCurve.☆146Updated 5 years ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆110Updated last year
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆122Updated 9 months ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆84Updated last year
- Interactive snow Unity☆51Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆204Updated last year
- Unity URP AtmosphericFog☆79Updated 4 years ago
- Optimized 3D grass for unity that works on Mobile. OpenGL 3.5+☆110Updated 3 years ago
- An animation plugin based on Playables API☆139Updated last year
- A drop-in dynamic resolution script☆149Updated 3 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆174Updated 2 years ago
- Unity Light Map Prefab Baker☆153Updated 5 years ago
- Unity asset to allow animating UI materials☆124Updated 5 months ago
- Provides summary of all textures and atlases in Unity project☆83Updated 9 months ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆201Updated 11 months ago
- 🔎 Utility for visualizing the stencil buffer in Unity☆133Updated 9 months ago
- Optimized implementation of camera stacking for UI only in HDRP.☆220Updated 6 months ago
- A Legend of Zelda: Breath of the Wild-style grass shader☆170Updated 2 years ago
- Unity - Chan UTS3 Toon Shader for URP☆42Updated 3 years ago
- Simple fog effects for URP☆115Updated 4 months ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆69Updated last year
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆189Updated 2 years ago
- ☆54Updated 4 years ago
- UnityEngine.CullingGroup API for everyone.☆160Updated 3 years ago
- Odradek Terrain Scanner from Death Stranding (Unity)☆87Updated 2 years ago