daniel-ilett / shaders-botw-grassLinks
A Legend of Zelda: Breath of the Wild-style grass shader
☆171Updated last year
Alternatives and similar repositories for shaders-botw-grass
Users that are interested in shaders-botw-grass are comparing it to the libraries listed below
Sorting:
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆198Updated last year
- A stylised water shader for Unity's Universal Render Pipeline.☆177Updated 5 years ago
- A package for animating ragdolls through keyframed animations.☆227Updated 4 years ago
- ☆215Updated 7 months ago
- Amplify Occlusion V2 ported to URP 2022.2☆171Updated 2 years ago
- A simple water shader for Unity URP☆195Updated last month
- A Geometry shader written for Unity's build-in Render Pipeline☆135Updated 2 years ago
- A virtual photography system for creating in-game screenshots and photographic effects within Unity projects.☆247Updated 3 years ago
- ☆176Updated 2 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆184Updated last year
- An animation plugin based on Playables API☆134Updated last year
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆234Updated 4 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆216Updated 2 months ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆170Updated 4 months ago
- ☆111Updated 4 years ago
- A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings,…☆264Updated last year
- A cel shading effect based on the main shader from Breath of the Wild.☆115Updated 4 years ago
- ☆134Updated 4 years ago
- Examples from the Unity URP Cookbook e-book☆267Updated last year
- Unity Light Map Prefab Baker☆149Updated 5 years ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆183Updated 2 years ago
- Procedural Water surface and underwater caustics for Unity URP☆287Updated 2 years ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆172Updated 2 years ago
- Volumetric Lighting in URP☆146Updated 2 years ago
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆298Updated 10 months ago
- Unity URP AtmosphericFog☆78Updated 3 years ago
- Volumetric Fog Package for URP Forward+☆106Updated last month
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆231Updated 5 months ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆244Updated 3 years ago