A Generic and Flexible Shader Cross Compiler Library/Tool
☆33Jan 9, 2026Updated 4 months ago
Alternatives and similar repositories for Savvy
Users that are interested in Savvy are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆363Sep 7, 2019Updated 6 years ago
- A small, flexible and extensible front-end for GLSL.☆21Jul 20, 2022Updated 3 years ago
- Premake module adding support for compilation speed up through the use of the "single compilation unit" pattern, slightly modified.☆18Jul 4, 2024Updated last year
- ☆13Jul 14, 2019Updated 6 years ago
- ☆477Nov 22, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A shader effect compiler for GLSL☆22Jan 9, 2020Updated 6 years ago
- C# SPIR-V disassembler☆25Jan 1, 2022Updated 4 years ago
- Proof-of-concept LLVM IR to MSIL translator☆16Apr 20, 2026Updated last month
- Memory Tracing Software☆435Jun 19, 2021Updated 4 years ago
- A runtime SPIR-V assembler in C#☆11Jan 7, 2023Updated 3 years ago
- SNES PPU Logic Analyzer☆29Oct 10, 2020Updated 5 years ago
- Embeddable console 1bpp font that supports many european/eastern unicode codepoints. Aimed to gamedev (C++11).☆14May 15, 2015Updated 11 years ago
- Assume is a smarter assert replacement (C++03)☆21Sep 19, 2015Updated 10 years ago
- Draw pixels anywhere☆14Nov 13, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Testing various libraries/approaches for compressing floating point data☆15Apr 18, 2023Updated 3 years ago
- Single-header library for simple HTTP requests☆12Jun 3, 2015Updated 10 years ago
- Fixed-size C++ delegates - efficient alternatives to std::function.☆42Jul 27, 2022Updated 3 years ago
- Pyramid Shader Analyzer☆315Mar 20, 2019Updated 7 years ago
- Lightweight task scheduler. Public domain.☆18Sep 14, 2017Updated 8 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 10 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Sep 1, 2015Updated 10 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆55Apr 11, 2015Updated 11 years ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,428May 13, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Automatically exported from code.google.com/p/imageresampler☆24May 21, 2015Updated 11 years ago
- bsp visibility precomputer, but in Rust☆13Nov 10, 2019Updated 6 years ago
- Lustra is a new WIP lightweight game engine☆24Sep 29, 2025Updated 7 months ago
- An Extremely Fast Compression Algorithm.☆16Sep 2, 2021Updated 4 years ago
- Fork of HL2GLSL.☆20Mar 8, 2013Updated 13 years ago
- Command line tool for offline shader ISA inspection.☆115Jan 3, 2023Updated 3 years ago
- 65816, SuperFX and spc700 assembly syntax highlighting for sublime text.☆11Sep 21, 2014Updated 11 years ago
- A rust library implementing the protocol specifications for Syncthing clients (Currently in Development)☆13Feb 2, 2021Updated 5 years ago
- ☆12Oct 31, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- C#/C++ utility functions to convert GLSL to HLSL, based on the Google angleproject☆14Dec 6, 2013Updated 12 years ago
- Another hobby cross-platform, multi-API graphics engine☆20Aug 28, 2021Updated 4 years ago
- .NET AOT compiler for retro computers☆15Updated this week
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- GPU-accelerated path tracer☆10Dec 10, 2015Updated 10 years ago
- Language Server Protocol support for MonoDevelop and Visual Studio for Mac☆14Mar 15, 2020Updated 6 years ago
- Vulkan render graph shenanigans☆72Aug 6, 2020Updated 5 years ago