SecondHalfGames / JoltC
C wrapper for Jolt Physics
☆17Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for JoltC
- Example collection for the SDL_GPU API☆114Updated last week
- Shader translation library for SDL's GPU API.☆60Updated this week
- Tracy profiler bindings/wrapper for the Odin programming language☆73Updated 4 months ago
- Major overhaul of the Zero Engine and renaming to Welder.☆54Updated 8 months ago
- Jai language server prototype☆53Updated last week
- binding for VulkanMemoryAllocator c interface☆16Updated 2 months ago
- Simple job scheduler for Odin☆50Updated 2 months ago
- 💎 3D game framework in C.☆175Updated 3 weeks ago
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆64Updated 3 weeks ago
- Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component system…☆39Updated 6 months ago
- DXC built using Zig☆58Updated last month
- An XNA-inspired 3D graphics library with modern capabilities.☆65Updated 4 months ago
- Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.☆40Updated 7 months ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆27Updated 10 months ago
- JoltPhysics C interface☆24Updated last week
- Jai bindings for Raylib☆22Updated 3 years ago
- ☆30Updated 7 months ago
- An extension for the SDL2 library for using WebGPU native.☆38Updated last month
- ☆35Updated last month
- Odin binding for Dear ImGui☆60Updated last year
- Physically based rendering (PBR) for raylib☆102Updated 2 years ago
- Odin bindings for FMOD☆18Updated 8 months ago
- Traktor Game Engine☆138Updated this week
- A simple example showing how to render a video with libvlc + raylib.☆56Updated last year
- ☆163Updated last week
- Pure C multi-channel signed distance field generator☆2Updated 3 years ago
- A high performance realtime CUDA voxel path tracer☆72Updated 2 years ago
- Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.☆64Updated last month
- Bindings to WGPU Native in the Odin programming language☆28Updated this week
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆118Updated 7 months ago