Example collection for the SDL_GPU API
☆519May 20, 2026Updated 2 months ago
Alternatives and similar repositories for SDL_gpu_examples
Users that are interested in SDL_gpu_examples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Shader translation library for SDL's GPU API.☆463Jun 26, 2026Updated 3 weeks ago
- Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API☆287Updated this week
- A texture packing system in C.☆59Jan 31, 2024Updated 2 years ago
- Simple Voxel Raytracer using SDL3 GPU with compute shaders☆21Jul 10, 2026Updated last week
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆183Dec 28, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- My playground project for exploring and experimenting with SDL GPU APIs☆17Jul 8, 2026Updated last week
- Ray Tracing In One Weekend using SDL3 GPU with a compute shader☆34Jan 31, 2026Updated 5 months ago
- Simple DirectMedia Layer☆16,141Updated this week
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆371Jun 15, 2026Updated last month
- Based on the examples from https://github.com/TheSpydog/SDL_gpu_examples/. Might have some slight changes.☆17Apr 21, 2025Updated last year
- Code for my Odin+SDL3 GPU tutorial on YouTube☆54Apr 19, 2025Updated last year
- Odin bindings for the sokol headers (https://github.com/floooh/sokol)☆277Updated this week
- minimal cross-platform standalone C headers☆10,111Updated this week
- FNA3D - 3D Graphics Library for FNA☆351Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆200Jul 7, 2026Updated last week
- A free cross-platform game development framework.☆375Updated this week
- Companion repository for the "Muddling through SDL GPU" series of posts at www.jonathanfischer.net☆15Apr 2, 2025Updated last year
- Odin bindings for FMOD☆45Jan 3, 2026Updated 6 months ago
- JoltPhysics C interface☆211Jul 13, 2026Updated last week
- Image decoding for many popular formats for Simple Directmedia Layer.☆963Jul 4, 2026Updated 2 weeks ago
- Support for TrueType (.ttf) font files with Simple Directmedia Layer.☆733Jul 5, 2026Updated 2 weeks ago
- Test suite for MoonWorks graphics☆20Jun 10, 2025Updated last year
- A simple, cross-platform wrapper over TCP/IP sockets.☆360Jun 17, 2026Updated last month
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Learn real-time graphics programming and build games with SDL's GPU API. Tutorials, code examples, and Claude Code skills☆34Mar 30, 2026Updated 3 months ago
- Example of Vulkan rendering in SDL3 window using plain C (no C++)☆50Mar 13, 2026Updated 4 months ago
- Use Direct3D shaders with other 3D rendering APIs.☆214Apr 28, 2026Updated 2 months ago
- A self-contained high-performance WebGPU implementation on Vulkan☆158Jul 13, 2026Updated last week
- A fast entity component system (ECS) for C & C++☆8,520Updated this week
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆80Updated this week
- 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C☆2,971Updated this week
- The *cutest* framework out there for creating 2D games in C++!☆818Updated this week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆10,997Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- An audio mixer that supports various file formats for Simple Directmedia Layer.☆734Updated this week
- Guide on how to get started with GPU Programming for beginners, with SDL3's GPU API☆16Nov 17, 2025Updated 8 months ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆41Oct 18, 2024Updated last year
- Single-file glTF 2.0 loader and writer written in C99☆1,954Feb 2, 2026Updated 5 months ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,291Updated this week
- A small C# game framework☆848Updated this week
- ☆34Feb 8, 2024Updated 2 years ago