Example collection for the SDL_GPU API
☆558Aug 1, 2026Updated 2 months ago
Alternatives and similar repositories for SDL_gpu_examples
Users that are interested in SDL_gpu_examples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Shader translation library for SDL's GPU API.☆506Sep 3, 2026Updated last month
- Tiny Minecraft clone in C and HLSL using the new SDL3 GPU API☆303Updated this week
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆382Jun 15, 2026Updated 4 months ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆184Sep 3, 2026Updated last month
- A texture packing system in C.☆64Jan 31, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Simple Voxel Raytracer using SDL3 GPU with compute shaders☆22Updated this week
- Based on the examples from https://github.com/TheSpydog/SDL_gpu_examples/. Might have some slight changes.☆18Apr 21, 2025Updated last year
- My playground project for exploring and experimenting with SDL GPU APIs☆17Jul 8, 2026Updated 3 months ago
- Simple DirectMedia Layer☆16,917Updated this week
- FNA3D - 3D Graphics Library for FNA☆356Oct 17, 2026Updated last week
- Code for my Odin+SDL3 GPU tutorial on YouTube☆65Apr 19, 2025Updated last year
- Ray Tracing In One Weekend using SDL3 GPU with a compute shader☆38Aug 28, 2026Updated 2 months ago
- minimal cross-platform standalone C headers☆10,396Updated this week
- A free cross-platform game development framework.☆388Updated this week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Odin bindings for the sokol headers (https://github.com/floooh/sokol)☆289Updated this week
- ☆203Jul 7, 2026Updated 3 months ago
- A simple, cross-platform wrapper over TCP/IP sockets.☆371Oct 18, 2026Updated last week
- Support for TrueType (.ttf) font files with Simple Directmedia Layer.☆759Updated this week
- Image decoding for many popular formats for Simple Directmedia Layer.☆993Updated this week
- Companion repository for the "Muddling through SDL GPU" series of posts at www.jonathanfischer.net☆17Apr 2, 2025Updated last year
- JoltPhysics C interface☆218Oct 15, 2026Updated 2 weeks ago
- An immediate mode font rendering system in C.☆41Feb 17, 2026Updated 8 months ago
- An audio mixer that supports various file formats for Simple Directmedia Layer.☆762Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- 💎 3D game framework in C, v2.☆69Aug 4, 2025Updated last year
- 📽 Highly Optimized 2D / 3D Graphics Math (glm) for C☆3,038Updated this week
- Single-file glTF 2.0 loader and writer written in C99☆2,023Feb 2, 2026Updated 8 months ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,594Updated this week
- A fast entity component system (ECS) for C & C++☆8,777Updated this week
- Odin bindings for FMOD☆47Jan 3, 2026Updated 9 months ago
- Learn real-time graphics programming and build games with SDL's GPU API. Tutorials, code examples, and Claude Code skills☆47Mar 30, 2026Updated 7 months ago
- A small C# game framework☆888Updated this week
- Guide on how to get started with GPU Programming for beginners, with SDL3's GPU API☆23Nov 17, 2025Updated 11 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- The *cutest* framework out there for creating 2D and 3D games in C++!☆854Oct 19, 2026Updated last week
- A self-contained high-performance WebGPU implementation on Vulkan☆166Oct 10, 2026Updated 2 weeks ago
- An extension for the SDL3 library for using WebGPU native.☆79May 1, 2025Updated last year
- Use Direct3D shaders with other 3D rendering APIs.☆221Sep 3, 2026Updated last month
- Free, easy, portable audio engine for games☆2,189Aug 13, 2024Updated 2 years ago
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆11,831Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,648Updated this week