Ravbug / sdl3-sample
Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web
☆81Updated 2 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for sdl3-sample
- Example collection for the SDL_GPU API☆111Updated this week
- Raylib backend for Dear ImGui☆39Updated 7 months ago
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆103Updated 5 months ago
- Use EnTT in Lua with Sol2☆47Updated last week
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆147Updated 2 months ago
- A deferred physically based 3D renderer into a simple to use header-only library.☆46Updated 3 weeks ago
- A tilemap editor that aims to be simple, fast and lightweight.☆106Updated this week
- SDL2 Based Game Framework☆82Updated this week
- Shader translation library for SDL's GPU API.☆58Updated this week
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆193Updated 10 months ago
- Froggy OpenGL Engoodener☆133Updated 3 weeks ago
- Utilities and common code for use with raylib☆111Updated 10 months ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆57Updated last year
- ☆37Updated 10 months ago
- Simple example of a breakout game, using SDL and Entt.☆43Updated 4 years ago
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆42Updated 2 months ago
- 2D Game Engine☆59Updated this week
- OpenGL-Like software rendering library☆57Updated 2 months ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆65Updated 2 months ago
- A simple and easy-to-use config init files reader and writer☆64Updated last week
- Single-header, cross-platform libraries for game development☆272Updated this week
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆314Updated last year
- A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL.☆38Updated 2 weeks ago
- ☆32Updated last year
- 2D renderer written in C utilizing Vulkan☆203Updated last month
- An SDL2-based implementation of OpenAL in a single C file.☆158Updated 3 months ago
- 💎 3D game framework in C.☆173Updated 3 weeks ago
- An extension library for the amazing raylib library, that adds better support for 3D.☆59Updated 10 months ago
- Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.☆75Updated this week
- C++ GUI starter project template with CMake and Cpack, Dear ImGui, and SDL2.☆72Updated last week