raysan5 / rresLinks
A simple and easy-to-use file-format to package resources
☆486Updated 2 weeks ago
Alternatives and similar repositories for rres
Users that are interested in rres are comparing it to the libraries listed below
Sorting:
- A simple and easy-to-use audio library based on miniaudio☆231Updated last month
- A Raylib integration with DearImGui☆442Updated 2 months ago
- single header C(99) library to implement client-server network code for games☆518Updated 11 months ago
- Single-header, cross-platform libraries for game development☆420Updated 3 weeks ago
- Nuklear immediate mode GUI for raylib☆207Updated 6 months ago
- The *cutest* framework out there for creating 2D games in C++!☆692Updated this week
- Minimal modern efficient cross platform 2D graphics painter in C☆539Updated 8 months ago
- A simple and easy-to-use library to load/save png images and manage png chunks☆204Updated last month
- A simple and easy-to-use raygui layouts editor☆134Updated last week
- Retired version 3 repository☆404Updated last year
- Example collection for the SDL_GPU API☆386Updated last month
- 2D physics header-only library for videogames developed in C using raylib library.☆554Updated 11 months ago
- Shader translation library for SDL's GPU API.☆290Updated 2 weeks ago
- Advanced 3D rendering library for raylib☆187Updated last week
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆125Updated 3 months ago
- Utilities and common code for use with raylib☆117Updated last year
- A simple and easy-to-use raylib build projects generator☆230Updated 2 weeks ago
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆341Updated last year
- A minimal project template for raylib using CMake that works well in CLion & Visual Studio.☆197Updated last year
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆277Updated last week
- A lightweight 2D physics engine written in C, for educational purposes.☆242Updated 6 months ago
- 2D renderer written in C utilizing Vulkan☆222Updated last week
- 💎 3D game framework in C, v1.☆519Updated 2 months ago
- A simple and easy-to-use ini-style files reader and writer☆82Updated last month
- Shows how to integrate Box2D with raylib☆126Updated 11 months ago
- Command line tools for use with sokol headers☆301Updated last week
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆149Updated last year
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 9 months ago
- A modern and helpful cross-platform json-parser for C++, used for parsing Tiled maps.☆216Updated last year
- A portable, flexible file i/o abstraction.☆678Updated last week