raysan5 / rresLinks
A simple and easy-to-use file-format to package resources
☆488Updated 3 weeks ago
Alternatives and similar repositories for rres
Users that are interested in rres are comparing it to the libraries listed below
Sorting:
- A simple and easy-to-use audio library based on miniaudio☆232Updated last month
- single header C(99) library to implement client-server network code for games☆517Updated 11 months ago
- Single-header, cross-platform libraries for game development☆430Updated this week
- Nuklear immediate mode GUI for raylib☆208Updated 7 months ago
- A Raylib integration with DearImGui☆447Updated 2 months ago
- The *cutest* framework out there for creating 2D games in C++!☆705Updated this week
- A simple and easy-to-use library to load/save png images and manage png chunks☆203Updated last month
- A simple and easy-to-use raygui layouts editor☆139Updated 3 weeks ago
- Minimal modern efficient cross platform 2D graphics painter in C☆541Updated 9 months ago
- 2D physics header-only library for videogames developed in C using raylib library.☆556Updated 11 months ago
- Advanced 3D rendering library for raylib☆196Updated 2 weeks ago
- Example collection for the SDL_GPU API☆390Updated last month
- Utilities and common code for use with raylib☆116Updated last year
- Retired version 3 repository☆404Updated last year
- Shader translation library for SDL's GPU API.☆299Updated 3 weeks ago
- A lightweight 2D physics engine written in C, for educational purposes.☆244Updated 7 months ago
- A simple and easy-to-use raylib build projects generator☆231Updated last week
- A simple and easy-to-use ini-style files reader and writer☆80Updated this week
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆287Updated 3 weeks ago
- Shows how to integrate Box2D with raylib☆125Updated last year
- Raylib 100% GPU particles example in 3D. Uses compute shaders and is fully documented. Millions of particles at 60 fps on a laptop.☆153Updated last year
- C99 Game Library. XNA-like. Platform Independent. Allocator Aware.☆341Updated last year
- Command line tools for use with sokol headers☆302Updated 3 weeks ago
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆124Updated 4 months ago
- A minimal project template for raylib using CMake that works well in CLion & Visual Studio.☆197Updated last year
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 9 months ago
- 2D renderer written in C utilizing Vulkan☆222Updated this week
- Load Aseprite files for animated sprites in raylib.☆105Updated 2 months ago
- Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API☆190Updated last week
- A comprehensive list of custom game engines☆195Updated 7 months ago