libertylocked / UnityVRExperimentsLinks
A collection of random stuff I made for OpenVR / SteamVR in Unity
☆17Updated 9 years ago
Alternatives and similar repositories for UnityVRExperiments
Users that are interested in UnityVRExperiments are comparing it to the libraries listed below
Sorting:
- A SteamVR/Unity version of the classic Asteroids game.☆14Updated 9 years ago
- Simple GPU water ripples in Unity 5.☆27Updated 9 years ago
- ☆14Updated 8 years ago
- Simple Unity implementation of "Tunnelling" for VR - dynamic reduction of FOV to combat sim-sickness☆29Updated 6 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆34Updated 8 years ago
- A procedural model generator for Unity.☆23Updated 8 years ago
- Sync Utilities For UNET☆35Updated 3 years ago
- A working fork of ScriptableRenderPipeline☆21Updated 5 years ago
- Render setup for "Forestica" drawn by George Peaslee☆19Updated 8 years ago
- A NBody simulation in Unity☆50Updated 3 years ago
- This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking …☆32Updated 8 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 4 years ago
- Natural Rain☆43Updated 7 years ago
- Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images☆60Updated 6 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆28Updated 6 years ago
- Objet Bruité Non Identifié - Unity displacement shader☆30Updated 5 years ago
- ☆15Updated 9 years ago
- Example app that lets you construct retail shelving units.☆15Updated 8 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- An in-editor, Unity VR directing tool☆33Updated 6 years ago
- Test implementation of Directionally Localized Anti-Aliasing (DLAA) for Unity☆14Updated 7 years ago
- modular particle system using compute shaders.☆30Updated 6 years ago
- Fast Voxel Traversal testing in Unity.☆30Updated 7 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 10 years ago
- fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation☆21Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Unity script that projects the boundaries of the FOV of a camera and shows gizmos so you can see what is visible and what isn't.☆18Updated 9 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago