rygo6 / MobileBlurryRefraction-UnityLinks
Example project showing how to create a blurry refraction effect that is highly optimized for mobile.
☆16Updated 8 years ago
Alternatives and similar repositories for MobileBlurryRefraction-Unity
Users that are interested in MobileBlurryRefraction-Unity are comparing it to the libraries listed below
Sorting:
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 7 years ago
- Minimalist simplex library☆48Updated 3 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 6 years ago
- ☆16Updated 8 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆34Updated 8 years ago
- Koch Fractals Demo for Unity☆34Updated 6 years ago
- Mesh de-indexing utility☆24Updated 3 years ago
- This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking …☆32Updated 8 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Collection of Unity shader copypastas and gotchas☆14Updated 6 years ago
- ☆20Updated 7 years ago
- Visual inspector editor for Unity☆50Updated 7 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Updated 6 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Updated 6 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- Just my shader practice lab☆22Updated 6 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Display UV Check pattern of image effect for Unity3D☆27Updated 6 years ago
- Boids and Cloth Simulation using Unity as Renderer☆42Updated 8 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- Camera effect for use in Unity with PostProcessingStackV2☆22Updated 6 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 4 years ago
- A collection of useful one-off C# scripts that I have created for Unity, along with example scenes.☆36Updated 6 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆40Updated 7 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆54Updated 2 months ago