alexismorin / Virtual-FilmbackLinks
An in-editor, Unity VR directing tool
☆33Updated 6 years ago
Alternatives and similar repositories for Virtual-Filmback
Users that are interested in Virtual-Filmback are comparing it to the libraries listed below
Sorting:
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- A decal system designed for FPS games for use within the Unity3D game engine.☆49Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Custom nodes for Shader Graph☆31Updated 7 years ago
- Playground project for character joint chains in Unity☆39Updated 6 years ago
- GeoPainter Community Edition is a Unity editor tool for painting prefabs in a scene☆28Updated 6 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆15Updated 6 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆28Updated 6 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- Koch Fractals Demo for Unity☆34Updated 6 years ago
- ☆90Updated 5 years ago
- ☆22Updated 8 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆35Updated 6 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- A simple editor script to add copy-paste functionality to Unity's AnimationCurve fields.☆40Updated 6 years ago
- Ambient lighting probe sampling☆45Updated 5 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆36Updated 2 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- A trippy effect achieved by perturbing UV sampling with voronoi noise. Made with the shader graph in Unity 3D☆18Updated 5 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 9 months ago
- A collider library for Freya Holmér's Shapes☆27Updated 4 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- Photoshop Like History panel with shortcut navigation☆40Updated 2 weeks ago
- A Screen space distortion effect for Unity☆36Updated 8 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆48Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Interactively adjust light falloff for Unity deferred rendering☆36Updated 5 years ago