bryanrtboy / Flocking
This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D noise in Unity 5.5.b10 for the particle system.
☆32Updated 8 years ago
Alternatives and similar repositories for Flocking:
Users that are interested in Flocking are comparing it to the libraries listed below
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆29Updated 6 years ago
- ☆10Updated 3 years ago
- Display UV Check pattern of image effect for Unity3D☆26Updated 6 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- Color Picker Element for the newer Unity GUI System☆39Updated last year
- Procedural Mesh Geometry for unity (VFX)☆14Updated 7 years ago
- Open Source Tools for Unity☆19Updated 6 years ago
- Camera effect for use in Unity with PostProcessingStackV2☆22Updated 5 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- detecting interactable item by Unity SphereCastAll and check obstacles between the player by RayCast☆9Updated 6 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- ☆30Updated 2 weeks ago
- Custom Editor script for Unity 5 LineRenderer component☆18Updated 6 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- ☆17Updated 5 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- ☆42Updated 7 years ago
- VFX for Unity☆21Updated 3 years ago
- Unity presets browser editor window.☆21Updated 5 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆33Updated 6 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 6 years ago
- Koch Fractals Demo for Unity☆34Updated 6 years ago