lebascou / Raytracer
Photon mapping, caustics, bump mapping...
☆19Updated 11 years ago
Alternatives and similar repositories for Raytracer:
Users that are interested in Raytracer are comparing it to the libraries listed below
- ☆24Updated 10 years ago
- Progressive Photon Mapping Sample Program☆20Updated 5 months ago
- Low-Resolution Rendering Sample☆63Updated 9 years ago
- CMU 15-462/662 Assignment 3: A Mini-Path Tracer☆27Updated 9 years ago
- Experimental Physically Based Renderer☆91Updated 5 years ago
- ☆90Updated 12 years ago
- PhotonMapper☆48Updated 10 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Offline renderer used for my blog posts☆103Updated 6 years ago
- Real-time global illumination☆111Updated 9 years ago
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆81Updated 5 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆43Updated 8 years ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆83Updated 8 months ago
- Quick path tracer project written in C++☆131Updated 5 years ago
- Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.☆57Updated 11 years ago
- Converting vertex meshes to voxel data and visualizing using VCT☆79Updated 8 years ago
- ☆56Updated 2 years ago
- A CPU Raytracer☆27Updated 8 years ago
- A Small Volumetric Path Tracer☆46Updated 9 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Updated 7 years ago
- Physically Based Spectral Renderer☆23Updated 10 years ago
- Shadow mapping implementation with Qt5 and OpenGL☆25Updated 8 years ago
- GPU-accelerated path tracer☆10Updated 9 years ago
- A GPU implementation of smallpt (http://www.kevinbeason.com/smallpt/) with Bounding Volume Hierarchy (BVH) tree.☆44Updated 9 years ago
- A 3D game engine☆13Updated 9 years ago
- Vulkan Path Tracer with Optix Denoiser integration☆32Updated 3 years ago
- The code in this tutorial implements a BVH acceleration structure☆77Updated 5 years ago
- Light Transport Equation Orb☆44Updated 10 years ago
- A Multithreaded Skeleton Ray Tracer designed to help you get started with start ray tracing, with fast rendering speed! This has been ada…☆45Updated 6 years ago