mattatz / unity-cellular-automaton-based-ink-simulation
2D Cellular automaton based ink simulation for Unity.
☆73Updated 9 years ago
Alternatives and similar repositories for unity-cellular-automaton-based-ink-simulation:
Users that are interested in unity-cellular-automaton-based-ink-simulation are comparing it to the libraries listed below
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Updated 8 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- Post Processing Effects for Unity☆79Updated 7 years ago
- Unity Metaball Effect☆60Updated 7 years ago
- Simple star-glow effect.☆46Updated 5 years ago
- A Screen space distortion effect for Unity☆36Updated 8 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆87Updated 7 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- Simple HD RP project to showcase new Lit master node.☆72Updated 5 years ago
- ☆26Updated 6 years ago
- Simple bake manager for lightmapping in Unity☆71Updated 7 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- electric & gravitational field effect with unity particles☆37Updated 6 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- Unity Shader experiment☆66Updated 6 years ago
- GPU Particles w/ Screen Space Collision Example.☆113Updated 8 years ago
- various post-processing effects for Unity☆48Updated 6 years ago
- Superformula 3D mesh generator with compute shaders☆46Updated 4 years ago
- water ripple shader for Unity☆107Updated 6 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- Fluid2D Blur Post Processing Effect for Unity☆48Updated 7 years ago
- Collection of HDRP (post-processing) lens flares for Unity☆34Updated 4 years ago
- GPU Particle System for Unity (require DirectX environment)☆101Updated 8 years ago
- View-aligned mesh slicing for Unity.☆74Updated 9 years ago
- Unity project with automated setup and update for using the VisualEffectGraph from the GitHub repository☆38Updated 6 years ago
- ComputeShader implementation trails for Unity☆140Updated 7 months ago
- ☆28Updated 8 months ago