chenjd / Stanford-Bunny-Fur-With-Unity
Using the Geometry Shader to generate fur on GPU.
☆41Updated 7 years ago
Alternatives and similar repositories for Stanford-Bunny-Fur-With-Unity:
Users that are interested in Stanford-Bunny-Fur-With-Unity are comparing it to the libraries listed below
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- ☆29Updated 7 years ago
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- 自定义实现基于屏幕的ShadowMapping☆30Updated 6 years ago
- Unity LightProbe Editor☆70Updated 6 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 3 years ago
- ☆36Updated 8 years ago
- UV预览工具☆61Updated 5 years ago
- 一种手游可用的 高性能简化水面反射☆28Updated 5 years ago
- ☆33Updated 7 years ago
- ☆41Updated 6 years ago
- A project for water simulation in Unity.☆14Updated 6 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36Updated 2 years ago
- various post-processing effects for Unity☆48Updated 5 years ago
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆60Updated 5 years ago
- Visualize normal on vertex or surface with Gizmo.☆43Updated 6 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- ☆20Updated 7 years ago
- Screen-Space SSS & Local Depth-based SSS Material☆24Updated 7 years ago
- Texture2D.EncodeToTGA (Unity)☆28Updated 5 years ago
- Learning Base Shadow Map☆27Updated 7 years ago
- An example of indirect lighting made with Unity☆33Updated 3 years ago
- Unity Blending PBR Shaders☆74Updated 6 years ago
- A Demo Of Sand Trace☆42Updated 5 years ago
- ☆24Updated 5 years ago
- Volumetric cloud for mobile platforms: completely procedural, and can fly through.☆46Updated 5 years ago
- Clearly Screen Space Reflection!☆78Updated 6 years ago
- depthPeeling for unity☆29Updated 5 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 4 years ago
- 基于8叉树实现的体素化阴影 unity技术团队建议大地形采用代替烘焙☆36Updated 4 years ago