Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation with Python bindings.
☆76Jun 5, 2026Updated this week
Alternatives and similar repositories for PhysicsBasedAnimationToolkit
Users that are interested in PhysicsBasedAnimationToolkit are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.☆83May 24, 2026Updated 2 weeks ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆23Feb 19, 2025Updated last year
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Dec 13, 2022Updated 3 years ago
- gQuery: Fast CPU and GPU-Accelerated Geometry Queries☆20Apr 14, 2025Updated last year
- A Differential Monte Carlo Solver For the Poisson Equation☆28Jul 17, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆11Nov 19, 2025Updated 6 months ago
- ☆22Jan 20, 2025Updated last year
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆41Sep 12, 2022Updated 3 years ago
- A Single .py File Sympy Extension to Generate Eigen C++ Code from the Symbols.☆12Dec 17, 2025Updated 5 months ago
- The source code of our paper PNCG.☆66Jan 21, 2026Updated 4 months ago
- Code of CWF: Consolidating Weak Features in High-quality Mesh Simplification, ACM Transactions on Graphics, SIGGRAPH 2024☆281Dec 17, 2024Updated last year
- A high performance and friendly GPU LBVH implementation.☆42Oct 23, 2025Updated 7 months ago
- C5D: Sequential Continuous Convex Collision Detection Using Cone Casting☆26Sep 3, 2025Updated 9 months ago
- A set of reusable functions to integrate IPC into an existing simulation.☆307Jun 1, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A Modern C++20 Library of Unified Incremental Potential Contact.☆279May 28, 2026Updated last week
- Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"☆19May 20, 2026Updated 3 weeks ago
- Toolkit for Meshing in the Wild☆187Updated this week
- Code for paper "Trust-Region Eigenvalue Filtering for Projected Newton", SIGGRAPH Asia 2024☆19Oct 14, 2024Updated last year
- ☆131Aug 1, 2022Updated 3 years ago
- [Siggraph 2025] Geometric Contact Potential☆23Jun 24, 2025Updated 11 months ago
- This is the first fully GPU Optimized IPC framework☆139Mar 20, 2026Updated 2 months ago
- Extension of pbrt-v3 implementing the SIGGRAPH NA 2023 paper "A Practical Walk-on-Boundary Method for Boundary Value Problems"☆17Jul 26, 2023Updated 2 years ago
- Bidirectional WoS☆19Sep 25, 2025Updated 8 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Gaia Physics Engine☆862Oct 4, 2025Updated 8 months ago
- ☆33Dec 2, 2025Updated 6 months ago
- Integration of broadphase & narrowphase algorithms implemented on GPU☆19Apr 28, 2023Updated 3 years ago
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆26Oct 29, 2024Updated last year
- code for the TOG 2023 paper "Digital 3D Smocking Design"☆17Sep 30, 2025Updated 8 months ago
- A reference implementation of "WRAPD: Weighted Rotation-aware ADMM for Parameterization and Deformation" written in C++. This code suppor…☆13Aug 9, 2021Updated 4 years ago
- ☆84May 21, 2026Updated 3 weeks ago
- BlenderPartioTools is an open-source add-on to import particle data in Blender.☆33Feb 12, 2020Updated 6 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆26Jul 25, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A Library for Squashing Things☆209Aug 8, 2022Updated 3 years ago
- An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.☆93Jan 7, 2026Updated 5 months ago
- A research-oriented elastic body simulator☆394Oct 14, 2022Updated 3 years ago
- Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.☆296Jun 3, 2026Updated last week
- A C++ physics simulation library with automatic derivatives and multiple solvers such as XPBD, Vertex Block Descent or Newton Backward Eu…☆24Mar 18, 2026Updated 2 months ago
- Numerical methods (NUM) for (4) linear complementarity problems (LCP) in physics-based animation.☆25Mar 29, 2017Updated 9 years ago
- Inverse Rendering Toolkit☆14Feb 24, 2025Updated last year