korrawe / halo
☆77Updated 2 years ago
Alternatives and similar repositories for halo
Users that are interested in halo are comparing it to the libraries listed below
Sorting:
- [3DV 2021 Oral] Estimating two strongly interacting hand poses using Probabilistic Per-pixel Part Segmentation.☆55Updated 7 months ago
- [3dv 2021] Joint fitting of hands and object from short RGB video clips☆101Updated 3 years ago
- ☆85Updated 3 years ago
- ☆127Updated 4 years ago
- A Pytorch implementation of the bps code using chamfer distance on GPU☆63Updated last year
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆76Updated last year
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆101Updated 3 years ago
- ContactGen: Generative Contact Modeling for Grasp Generation (ICCV 2023)☆73Updated last year
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆89Updated 3 years ago
- ☆116Updated 3 months ago
- TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinement, ECCV'22☆53Updated 2 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆140Updated 3 years ago
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆98Updated 2 years ago
- [CVPR 2022 Oral] ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis☆123Updated 11 months ago
- ☆49Updated 7 months ago
- ☆45Updated 3 years ago
- Official code and data for EgoBody dataset (2022 ECCV)☆115Updated last year
- [CVPR'21] LEAP: Learning Articulated Occupancy of People https://neuralbodies.github.io/LEAP☆75Updated 3 years ago
- Source code for the GCPR 2022 paper: <InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction>☆51Updated last year
- The official implementation of the GOAL paper.☆119Updated 2 years ago
- COUCH: Towards Controllable Human-Chair Interactions, ECCV'22☆40Updated 2 years ago
- Physical contact plays a critical role in hand and object grasping. By estimating desirable contact then optimizing the hand pose to achi…☆71Updated last year
- Code for "D&D: Learning Human Dynamics from Dynamic Camera", ECCV 2022 Oral☆114Updated 2 years ago
- code release of paper "Compositional Human-Scene Interaction Synthesis with Semantic Control"☆103Updated 2 years ago
- official implementation of [Zhang and Tang, The Wanderings of Odysseus in 3D Scenes, CVPR'22]☆69Updated last year
- Synthesizing Long-Term 3D Human Motion and Interaction in 3D in CVPR2021☆96Updated 3 years ago
- MANO hand model porting for the GraspIt simulator☆60Updated 5 years ago
- [CVPR 2023] POEM: Reconstructing Hand in a Point Embedded Multi-view Stereo☆62Updated 10 months ago
- The official code for BSTRO in paper: Capturing and Inferring Dense Full-Body Human-Scene Contact, CVPR2022☆86Updated 2 years ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆80Updated 3 years ago