juniorrojas / springs-integration-pytorch
Numerical integration methods for mass-springs systems using PyTorch's autodiff
☆28Updated this week
Related projects: ⓘ
- Hookean springs in PyTorch☆50Updated last year
- tiny toy rigid body sim in python☆34Updated 2 years ago
- PyTinyRenderer is a simple C++/CPU renderer, this fork adds Python bindings and triangle clipping and OpenGL compatible view/projection m…☆22Updated last year
- blender based random procedural object generation for bullet grasping☆39Updated 4 years ago
- ☆23Updated 4 years ago
- Supplementary materials for our SIGGRAPH 2022 paper☆27Updated 2 years ago
- ☆27Updated 5 years ago
- PSYCH 291: Causal Cognition (https://tobiasgerstenberg.github.io/causal_cognition/)☆11Updated 5 years ago
- OpenAI gym environment for evolving morphologies of 2D virtual creatures.☆32Updated last year
- Code to reproduce Neural Game Engine experiments and pre-trained models☆40Updated 2 years ago
- course webpage☆49Updated last year
- Path Tracing in JAX☆69Updated 4 years ago
- ☆29Updated 2 years ago
- sketch-rnn demo for seoul mediacity biennale 2018☆13Updated 6 years ago
- Content Addressable Memory using dimensionality reduction☆12Updated 7 years ago
- Python bindings for V-HACD☆17Updated 2 months ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆29Updated 3 years ago
- Differentiable Rasteriser implemented in JAX. Reference: https://github.com/erwincoumans/tinyrenderer, https://github.com/ssloy/tinyrende…☆58Updated 10 months ago
- code for *Learning and Exploring Motor Skills with Spacetime Bounds*☆22Updated 3 years ago
- Efficient Differentiable Simulation of Articulated Bodies (ICML2021)☆94Updated 2 years ago
- ☆19Updated this week
- Using Rainbow implementation in Chainer RL for Slime Volleyball Pixel Environment☆23Updated 4 years ago
- [ICML 2020] Visual Grounding of Learned Physical Models☆37Updated 3 years ago
- Scalable Differentiable Physics for Learning and Control (ICML2020)☆162Updated last month
- Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018…☆13Updated 4 years ago
- ☆17Updated 4 months ago
- [ICLR 2022] Contact Points Discovery for Soft-Body Manipulations with Differentiable Physics☆35Updated 2 years ago
- A Preferential Bayesian optimization library for C++/Python [SIGGRAPH 2017]☆48Updated last year
- YACHT 🛳️: Smoothly riding the waves of C++ projects☆11Updated 2 years ago
- Python bindings for open source MuJoCo☆35Updated 2 years ago