FrankVeenstra / gym_rem2D
OpenAI gym environment for evolving morphologies of 2D virtual creatures.
☆33Updated last year
Alternatives and similar repositories for gym_rem2D
Users that are interested in gym_rem2D are comparing it to the libraries listed below
Sorting:
- ☆20Updated 5 years ago
- Minimalistic Google Docs based workflow for Distill.pub☆10Updated last year
- Your Universal Cellular Automata☆13Updated last week
- A collection of papers on divergence and quality diversity☆76Updated 2 years ago
- Repository for "Toward Artificial Open-Ended Evolution within Lenia using Quality-Diversity" (ALIFE 2024).☆22Updated last month
- ☆39Updated 3 years ago
- map elites python reference implementation☆82Updated last year
- Website for Quality-Diversity optimisation algorithms☆43Updated last month
- Code for Powderworld: A Platform for Understanding Generalization via Rich Task Distributions☆66Updated 8 months ago
- Vectorization techniques for fast population-based training.☆56Updated 2 years ago
- A python implementation of differentiable quality diversity.☆48Updated 3 years ago
- Code for "Goal-Guided Neural Cellular Automata: Learning to Control Self-Organising Systems"☆56Updated 2 years ago
- Python implementation of the genetic algorithm MAP-Elites with applications in constrained optimization☆50Updated 4 years ago
- Neuro-evolution for OpenAI Gym environments☆56Updated 4 years ago
- Java framework for experimenting with a 2-D version of the voxel-based soft robots.☆17Updated 2 years ago
- ☆28Updated 2 years ago
- Collection of in-progress libraries for entity neural networks.☆30Updated 2 years ago
- An implementation of Neuroevolution of Augmented Topologies Algorithm compatible with EvoJAX. Made to play Neural Slime Volleyball☆17Updated last year
- A Python interface for Minecraft built on gRPC☆124Updated 2 years ago
- RL agent to play μRTS with Stable-Baselines3 and PyTorch☆26Updated 3 years ago
- An Open-Ended Agentic Simulator☆48Updated 9 months ago
- Baselines for gymnax 🤖☆66Updated 2 years ago
- Train or evolve controllable and diverse level-generators.☆45Updated last year
- Code to reproduce Neural Game Engine experiments and pre-trained models☆41Updated 2 years ago
- Understanding RL vision Distill article☆23Updated 2 years ago
- Fully differentiable RL environments, written in Ivy.☆65Updated last year
- General Modules for JAX☆64Updated last month
- Map-Elites based on Evolution Strategies☆31Updated 3 years ago
- ☆17Updated last year
- A mini library for Policy Gradients with Parameter-based Exploration, with reference implementation of the ClipUp optimizer (https://arxi…☆71Updated 4 years ago