sizhe-li / CPDeformView external linksLinks
Contact points matter for squishing play-doh into an airplane!
☆39Jul 20, 2022Updated 3 years ago
Alternatives and similar repositories for CPDeform
Users that are interested in CPDeform are comparing it to the libraries listed below
Sorting:
- Adversarial Skill Chaining for Long-Horizon Robot Manipulation via Terminal State Regularization (CoRL 2021)☆35May 3, 2022Updated 3 years ago
- Manipulating play-doh with a multi-fingered robot hand!☆48Nov 25, 2023Updated 2 years ago
- ☆40Jul 19, 2022Updated 3 years ago
- Akinasan team(秋名山车队)'s code base for the 0th Taichi Hackathon.☆18Dec 4, 2022Updated 3 years ago
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Jul 21, 2022Updated 3 years ago
- Messing with Taichi voxel challenge renderer in order to "learn" some python and Taichi☆17Jun 15, 2022Updated 3 years ago
- ☆32Jul 26, 2022Updated 3 years ago
- Code for paper "PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable Physics"☆149Mar 10, 2023Updated 2 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆32Dec 4, 2024Updated last year
- Implementation of Contact Invariant Optimization (CIO) by Mordatch, et al.☆17Aug 16, 2022Updated 3 years ago
- A Taichi implementation of WCSPH☆16Dec 3, 2021Updated 4 years ago
- [RSS 2023] RoboNinja: Learning an Adaptive Cutting Policy for Multi-Material Objects☆40May 1, 2023Updated 2 years ago
- [ICML 2022] NeuroFluid: Fluid Dynamics Grounding with Particle-Driven Neural Radiance Fields☆88Sep 29, 2023Updated 2 years ago
- My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in Taic…☆58Aug 9, 2023Updated 2 years ago
- ☆21Apr 8, 2024Updated last year
- Consensus Complementarity Control☆13Feb 7, 2026Updated last week
- ☆36Dec 8, 2022Updated 3 years ago
- A raytrace framework using taichi language☆84Mar 1, 2022Updated 3 years ago
- An implementation of Ray Tracing in One Weekend using Taichi☆31Dec 17, 2021Updated 4 years ago
- A simple CUDA accelerated material point method simulation.☆10Apr 27, 2020Updated 5 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆12Dec 10, 2025Updated 2 months ago
- A MAC (Marker-And-Cell) solver written in Taichi☆10Aug 30, 2022Updated 3 years ago
- ☆11Apr 12, 2023Updated 2 years ago
- ☆22Oct 4, 2021Updated 4 years ago
- ☆48Nov 11, 2024Updated last year
- Cloth Simulation☆57Mar 16, 2024Updated last year
- Fusing Taichi into PyTorch☆145Jan 17, 2023Updated 3 years ago
- ☆11Jun 13, 2022Updated 3 years ago
- Adding confidence to the SPIN mesh.☆13Jun 25, 2023Updated 2 years ago
- Taichi parallel development for finite element method☆13Jul 27, 2022Updated 3 years ago
- 太极图形演示☆12Feb 23, 2022Updated 3 years ago
- Computer graphics in Rust (Geometry, PBR, RT) and Taichi (Collision, Rigid Dynamics). 44100652/44100642 course assignments.☆25Oct 28, 2022Updated 3 years ago
- Official repo for Directional Self-supervised Learning for Heavy Image Augmentations [CVPR2022]☆12Jun 29, 2022Updated 3 years ago
- 2D & 3D Jump Flooding Algorithm and 2D Centroidal Voronoi Tessellation based on taichi☆11Nov 30, 2020Updated 5 years ago
- A 2D/3D FEM demo implemented by Taichi.☆20Nov 30, 2023Updated 2 years ago
- Assets for legacy Taichi.☆10Oct 24, 2019Updated 6 years ago
- [ACMMM 2021, Oral] Code release for "Elastic Tactile Simulation Towards Tactile-Visual Perception"☆50Jul 20, 2022Updated 3 years ago
- ☆11Jun 19, 2022Updated 3 years ago
- Implementation of analytic collision penalty eigensystems (with Matlab)☆19Oct 23, 2025Updated 3 months ago