yuki-koyama / sequential-line-search
A Preferential Bayesian optimization library for C++/Python [SIGGRAPH 2017]
☆50Updated last year
Related projects ⓘ
Alternatives and complementary repositories for sequential-line-search
- A small library for doing fluid simulation with neural networks.☆23Updated 2 years ago
- Neural Strokes: Stylized Line Drawing of 3D Shapes (ICCV2021)☆64Updated 2 years ago
- course webpage☆49Updated 2 years ago
- Sequential Gallery for Interactive Visual Design Optimization [SIGGRAPH 2020]☆21Updated last year
- Discovering Pattern Structure Using Differentiable Compositing Siggraph Asia 2020☆31Updated 3 years ago
- Supplementary materials for our SIGGRAPH 2022 paper☆27Updated 2 years ago
- code for *Learning and Exploring Motor Skills with Spacetime Bounds*☆22Updated 3 years ago
- SVG Image deformation tool. Support cubic Beizer spline only.☆19Updated 5 years ago
- C++/PyTorch Implementation of the Paper: "Overfit Neural Networks as a Compact Shape Representation"☆33Updated 3 years ago
- A procedurally generated synthetic fur dataset with conditional inputs for machine learning and neural rendering.☆46Updated 3 years ago
- Tracing Versus Freehand for Evaluating Computer-Generated Drawings (SIGGRAPH 2021)☆29Updated 3 months ago
- ☆63Updated 6 years ago
- A differentiable programming language with an integration primitive that soundly handles interactions among the derivative, integral, and…☆37Updated 7 months ago
- Joint parameterization and fitting of stroke clusters☆55Updated 3 years ago
- Hookean springs in PyTorch☆51Updated 3 weeks ago
- ☆24Updated 7 years ago
- ☆13Updated 2 years ago
- ☆97Updated 2 years ago
- Procedural city generation.☆12Updated 2 years ago
- Neural Crossbreed: Neural Based Image Metamorphosis☆21Updated 2 years ago
- fast layer decomposition and updating☆46Updated last year
- Public code release for: ColorfulCurves: Palette-Aware Lightness Control and Color Editing via Sparse Optimization (SIGGRAPH 2023) [Ted C…☆51Updated last year
- [SIGGRAPH 2017] Realistic diffraction is the official implementation of the paper Practical Acquisition and Rendering of Diffraction Effe…☆14Updated 3 years ago
- Painterly Rendering from SIGGRAPH 98 paper (Java version)☆71Updated last year
- ☆56Updated last year
- ☆49Updated 3 years ago
- some prevalent shadertoys implemented by taichi☆34Updated 4 years ago
- ☆23Updated 5 years ago
- Deep Correlations for Texture Synthesis☆18Updated 7 years ago