jtsiomb / ubertkLinks
ubertk (utk) is an API-agnostic C++ GUI toolkit targetted mainly towards graphics applications.
☆22Updated 4 years ago
Alternatives and similar repositories for ubertk
Users that are interested in ubertk are comparing it to the libraries listed below
Sorting:
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- Hardware accelerated voxel ray marching☆40Updated 5 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- A hierarchical component entity system based game engine☆54Updated 9 months ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆17Updated 3 years ago
- Minimal Graphics Library☆40Updated 3 years ago
- A C++14 Component-Based Game Object Model framework for developing videogames☆34Updated 6 years ago
- Vulkan renderer / game engine☆27Updated 6 years ago
- Igneous is an open source game engine written in C++.☆52Updated 5 years ago
- Cross++ Lightweight Crossplatform Game Engine☆29Updated 3 weeks ago
- C++ Game Engine☆34Updated 7 years ago
- Windowing/rendering backends for https://github.com/ocornut/imgui☆43Updated 9 years ago
- Zig + Sokol + ImGui☆11Updated 6 years ago
- MythOS game engine from Charybdis Enterprises☆19Updated 3 years ago
- Public-domain modular game engine.☆44Updated 5 months ago
- C++11 provides chainable and iterable object for uniform die casts. Useful for statistics or table top RPG simulations.☆14Updated 6 years ago
- rex engine and game☆15Updated 3 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- Perlin style noise sped up with SIMD instructions☆55Updated 5 years ago
- C++ 3d math types for game developers☆21Updated last year
- A simple, configurable and extendible build system for gamedev.☆25Updated last year
- Lambda Game Engine☆22Updated 5 years ago
- GLFW Manager - C++ wrapper with multi-threading☆65Updated last year
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- A C++11 function to normalize resource identificators☆23Updated 9 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 6 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago