Vulkan renderer / game engine
☆27Jul 2, 2019Updated 6 years ago
Alternatives and similar repositories for vkrender
Users that are interested in vkrender are comparing it to the libraries listed below
Sorting:
- Just Another Logging library for C++☆12Sep 2, 2025Updated 5 months ago
- Open Source Game Engine☆11Mar 16, 2023Updated 2 years ago
- Game engine currently under development.☆12Updated this week
- A procedural planet generator made in OpenGL 4.4☆17Aug 19, 2014Updated 11 years ago
- Vulkan implementations of Subsurface Scattering and Ambient Occlusion☆16Jun 4, 2017Updated 8 years ago
- Fluid simulation☆17Jun 27, 2022Updated 3 years ago
- A transfer function widget implemented using ImGui☆19May 7, 2022Updated 3 years ago
- A library of shared C++ components, in a handy Modern CMake wrapper.☆29Feb 2, 2023Updated 3 years ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆109Feb 14, 2018Updated 8 years ago
- Water rendering using dudv map☆21Jan 2, 2022Updated 4 years ago
- a Dear ImGui based small offline sqlite editor (inspiration come to SqliteSpy)☆41Feb 7, 2026Updated 3 weeks ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆68Dec 7, 2025Updated 2 months ago
- API for data transmission and retrieval from Monero applications through the Microsoft .NET Framework☆10Jan 16, 2017Updated 9 years ago
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated 6 months ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆23Feb 12, 2026Updated 2 weeks ago
- game engine☆34May 27, 2020Updated 5 years ago
- A 2d Game Engine written in C++20.☆30Apr 20, 2021Updated 4 years ago
- Open source game engine☆20Jan 1, 2023Updated 3 years ago
- It's just a bunch of code I use☆12May 15, 2025Updated 9 months ago
- Scriptable game engine, using Ogre3D, ODE, and DirectShow.☆10Oct 19, 2020Updated 5 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- Theora video playback☆11Dec 20, 2020Updated 5 years ago
- Postion-based Fluid Simulation☆12Aug 17, 2020Updated 5 years ago
- Offline Shader Editor based on wxWidgets☆11Jan 12, 2021Updated 5 years ago
- Luna Game Engine☆23Oct 23, 2023Updated 2 years ago
- A 3d smoke simulation program with volume rendering☆23Jun 11, 2018Updated 7 years ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Mar 4, 2021Updated 4 years ago
- start an empty xenko game on windows from code☆11Aug 14, 2018Updated 7 years ago
- 🎮 Simple C# Online Game Server☆11Jul 31, 2017Updated 8 years ago
- An abandoned game dev toolset.☆10Sep 18, 2021Updated 4 years ago
- Demonstration of a fly-out menu in Android.☆22Apr 2, 2013Updated 12 years ago
- Flex & Bison examples, including reentrant parser, multiple parser, etc.☆14Sep 27, 2017Updated 8 years ago
- Experimental project that allows a process to submit UI elements to a Dear ImGui context hosted by another☆13Oct 30, 2020Updated 5 years ago
- Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering, published by Packt☆11Oct 31, 2022Updated 3 years ago
- A WIP C# game- and software engine☆10Dec 13, 2020Updated 5 years ago
- 2D game engine with a modern intuitive API and a decoupled plugin system☆13Mar 23, 2024Updated last year
- The Zenith game engine☆16Oct 26, 2023Updated 2 years ago
- Space-game oriented rendering engine☆26Feb 4, 2025Updated last year
- ☆25May 29, 2019Updated 6 years ago