jtberglund / GLFontLinks
Text-rendering library written in C++ for OpenGL 3.3, using FreeType 2.
☆60Updated 2 years ago
Alternatives and similar repositories for GLFont
Users that are interested in GLFont are comparing it to the libraries listed below
Sorting:
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆90Updated 3 years ago
- Easy to use 2D rendering engine using Vulkan API as backend.☆129Updated 3 years ago
- bigg (bgfx + imgui + glfw + glm) + utils☆242Updated 2 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆48Updated last year
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆83Updated last year
- Plugins for the Magnum C++11 graphics engine☆103Updated last month
- Add Runtime Compiled C++ to the Dear ImGui example using the GLFW and OpenGL backend - with power saving☆99Updated 3 months ago
- Minimal bgfx "hello world" example☆216Updated 3 years ago
- A demo skeletal animation implementation using assimp, glm and modern opengl☆26Updated last year
- Bootstrap projects for the Magnum C++11 graphics engine☆96Updated 3 weeks ago
- Cross-platform C++ 2D / 3D game engine.☆228Updated 7 years ago
- Basic linear algebra C++ library for 2D and 3D applications☆48Updated last year
- Integration libraries for the Magnum C++11 graphics engine☆104Updated 2 weeks ago
- Image library.☆364Updated 3 weeks ago
- GLFW Manager - C++ wrapper with multi-threading☆65Updated last year
- Lightweight OpenGL C++ wrapper.☆92Updated last year
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆84Updated 5 years ago
- bgfx, imgui, glfw, glm☆245Updated last year
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆153Updated 3 years ago
- imgui control to inspect image pixels☆118Updated 6 years ago
- 6 different implementations of doing wide line rendering in OpenGL☆200Updated 5 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆77Updated 9 years ago
- Igneous is an open source game engine written in C++.☆51Updated 5 years ago
- Use EnTT in Lua with Sol2☆56Updated 2 months ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated 2 years ago
- Starter project for portable app with optional GUI (GLFW/ImGui) and a rich builtin debug UI. Includes docked windows, log viewer, setting…☆146Updated last year
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- C++ Vulkan 3D Game Engine☆28Updated 7 years ago
- A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT☆259Updated last year
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆45Updated this week