johnBuffer / cpp-opencl-wrapperLinks
Cpp wrapper to ease the use of OpenCL
☆10Updated 4 years ago
Alternatives and similar repositories for cpp-opencl-wrapper
Users that are interested in cpp-opencl-wrapper are comparing it to the libraries listed below
Sorting:
- rex engine and game☆15Updated 3 years ago
- Handmade voxel engine☆49Updated 3 years ago
- Custom C++ Vulkan Bindings☆15Updated 3 years ago
- Simple Vulkan ray tracing☆36Updated 2 months ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆49Updated 4 months ago
- A tiny physics engine focused on rigid body simulation.☆16Updated 3 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated 4 months ago
- Multithreading library☆21Updated 3 years ago
- A D3D12-based rendering engine☆57Updated 4 years ago
- Realtime Vulkan path tracer from scratch kind of thing☆78Updated 2 years ago
- ☆31Updated 4 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆36Updated 3 years ago
- A real-time interactive progressive path tracer on the GPU.☆33Updated 4 years ago
- Physically based Monte Carlo renderer written in C++☆32Updated 3 years ago
- Modern OpenGL 4.5 rendering techniques☆47Updated 4 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆33Updated 7 years ago
- Whitted Style CPU Raytracer using SIMD☆29Updated 3 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- OpenGL compute shader fluid☆22Updated 4 years ago
- Vulkan Render Engine☆16Updated 4 months ago
- a pathtracer with physically based rendering in mind☆29Updated 2 years ago
- A minimal implementation of Vulkan ray tracing.☆93Updated 8 months ago
- ☆56Updated 2 years ago
- GPU accelerated monte carlo path tracer powered by vulkan☆20Updated 3 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆95Updated last week
- Mini-engine for small-scale personal development projects.☆47Updated 7 months ago
- VK_KHR_ray_tracing example☆44Updated 4 years ago
- Texture loader for C++17☆12Updated last year
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- A hacky implementation, using bleeding edge features, of the STL☆41Updated 2 years ago