nick-paul / LightMask
A tiny 2D header-only flood-fill lighting engine
☆85Updated 3 years ago
Alternatives and similar repositories for LightMask:
Users that are interested in LightMask are comparing it to the libraries listed below
- C++ Entity Component Systems library☆24Updated 4 years ago
- ☆38Updated 5 years ago
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆45Updated 2 years ago
- A simple space exploration roguelike for 7DRL 2017☆39Updated 3 years ago
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆30Updated 3 years ago
- Educational demo implementing a swept 2D character controller☆91Updated last year
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- A status/attribute rule manager lib for C# games☆27Updated 2 weeks ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆87Updated 6 years ago
- The dungeon generator☆50Updated 6 years ago
- A procedural map generator for roguelike games☆211Updated 3 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆65Updated 7 years ago
- A simple 3D model editor based on simple quads and a sprite set.☆170Updated 7 years ago
- What a stupid name for a library☆51Updated 5 years ago
- SFML Sprite Batch☆14Updated 10 months ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆149Updated 2 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 4 years ago
- A juicy feature-packed debug menu intended for games.☆168Updated 4 years ago
- 2D game made from scratch in C++☆47Updated 3 years ago
- A free roguelike loader, celebrating free roguelikes☆55Updated 3 years ago
- 2D/3D C++ game framework written for use with SFML.☆66Updated 11 months ago
- Minimal A* implementation in C. No dynamic memory allocation.☆130Updated 11 months ago
- A sprite editor.☆63Updated 2 years ago
- Sample code for frame timing control☆161Updated last year
- ☆102Updated 10 years ago
- Law of the Instrument - GGJ20☆29Updated 4 years ago
- ☆89Updated 8 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆116Updated 4 years ago
- Herringbone Wang Tile dungeon generators☆19Updated 8 years ago