☆18Jun 3, 2011Updated 15 years ago
Alternatives and similar repositories for subsurface-scattering
Users that are interested in subsurface-scattering are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Radix Sort implemented in DirectCompute☆21Feb 5, 2014Updated 12 years ago
- Predictive corrective incompressible SPH fluid simulation which is OpenCL accelerated☆29Aug 21, 2015Updated 11 years ago
- ☆14Apr 15, 2015Updated 11 years ago
- Graphics Experiment - YCoCg Frame Buffers☆18Feb 5, 2020Updated 6 years ago
- hdr to rgba8 encoding/decoding tool☆25Jan 23, 2015Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 32-bit packed color format with RGBM encoding for shader use☆41Oct 28, 2017Updated 8 years ago
- エディタ拡張本のサンプル置き場☆44Apr 2, 2016Updated 10 years ago
- Atmoshperic scatter in Unity☆75Jan 30, 2022Updated 4 years ago
- Render Skybox (sky sphere) by user-defined sky mesh.☆44Nov 18, 2015Updated 10 years ago
- A ESC FrameWork,using lockstep in networking☆13Jan 3, 2025Updated last year
- A editable node-base state machine for Unity.☆17May 3, 2018Updated 8 years ago
- Research about the Teenage Engineering OP-1☆11Nov 26, 2016Updated 9 years ago
- ☆107Jun 17, 2015Updated 11 years ago
- MIPS32r6 Emulator☆11Aug 16, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- An Aseprite importer for Unity3D. 🎨📤☆11Aug 23, 2021Updated 5 years ago
- ☆52Nov 19, 2019Updated 6 years ago
- A sandbox game I've been working on in my spare time☆11Jul 18, 2016Updated 10 years ago
- ☆90Jun 5, 2017Updated 9 years ago
- GG Xrd Revelator decrypter☆30Jan 23, 2017Updated 9 years ago
- Colour science resources for use with Unity.☆17Oct 13, 2019Updated 6 years ago
- ☆22Apr 13, 2013Updated 13 years ago
- Blackfin IDA Pro Plugin☆13Jul 6, 2016Updated 10 years ago
- Lens flare☆146Jul 14, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- AMD tessellation sample based on DirectX 11☆33Sep 8, 2016Updated 10 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆115Sep 21, 2017Updated 8 years ago
- A simple example showing how to implement a DDA based screen-space ray marcher in Unity☆13Apr 18, 2017Updated 9 years ago
- ☆13Nov 24, 2017Updated 8 years ago
- ☆14Nov 25, 2023Updated 2 years ago
- Computer Graphics Final Project - Paradise: Forest and Water Simulation☆11Apr 15, 2020Updated 6 years ago
- ☆14Jul 14, 2017Updated 9 years ago
- Fluid Simulation Code (C++, and OpenGL)☆12Aug 19, 2015Updated 11 years ago
- Filter generator for separable circular dof technique.☆70Jul 7, 2020Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- fork of gitlab:OpenVolumeMesh/OpenVolumeMesh☆13Jun 1, 2026Updated 3 months ago
- 基于node.js与libevent的游戏服务器端通信底层架构与管理架构。主要用于支持C#实现的游戏逻辑服务器进程。可以支持windows、mac与linux(64bit)三种平台。☆12Aug 15, 2026Updated last month
- A comparison study between sequential sorting algorithms implemented in C++ and parallel sorting algorithms implemented in CUDA as part o…☆66Oct 28, 2021Updated 4 years ago
- CIS565 Final Project☆13Dec 8, 2014Updated 11 years ago
- Various Smoothed Particle Hydrodynamics (SPH) methods for fluid simulation.☆12Jan 29, 2020Updated 6 years ago
- 这是一个相机投影矩阵的演示案例☆18Mar 22, 2024Updated 2 years ago
- Ricci flow experiments on discrete surfaces☆15Sep 30, 2014Updated 11 years ago