Implementation of a Quadtree LOD in terrain rendering (such as planets)
☆21Apr 12, 2017Updated 8 years ago
Alternatives and similar repositories for Quadtree_LOD
Users that are interested in Quadtree_LOD are comparing it to the libraries listed below
Sorting:
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Mar 1, 2016Updated 10 years ago
- unity 集成c++ protobuf☆11May 3, 2019Updated 6 years ago
- 龙之谷资源相关的代码整理☆10Jan 23, 2018Updated 8 years ago
- キャラクター用シェーディングテストリポジトリ(© UTJ/UCL)☆11Apr 23, 2018Updated 7 years ago
- ☆10Mar 13, 2023Updated 2 years ago
- A small tool in Unity Editor to display notes, which can be used to share must-read information within a team.☆15Jul 8, 2024Updated last year
- simple rollback mechanism made with unity☆14Mar 28, 2021Updated 4 years ago
- ☆11Sep 6, 2020Updated 5 years ago
- A personal framework plugin based by UE4 and compatible with UE5.☆12Nov 5, 2025Updated 4 months ago
- ☆14Apr 27, 2019Updated 6 years ago
- Unity + Puerts + FairyGUI + Addressables☆10Mar 18, 2022Updated 3 years ago
- il2cppdumper崩坏3的3.3版本专用版,添加解密崩坏3 3.3版本so的功能,加密方式很简单,懒得自己解析so了☆11Aug 18, 2019Updated 6 years ago
- using ComputeShader☆29Jul 20, 2018Updated 7 years ago
- 🎨 Fun fragment shaders you can use in Unity.☆18Oct 13, 2022Updated 3 years ago
- Unity5使用slua的热更框架☆23Oct 26, 2017Updated 8 years ago
- A user-friendly and extensible asset checking tool for Unity.☆15Jun 20, 2024Updated last year
- [WIP] A renderer culling library for Unity. Includes distance based frustum culling. Hoping to make screen space occlusion culling too.☆16Jan 22, 2018Updated 8 years ago
- A simple TMX map loader with unity 5 and C #☆10Mar 29, 2017Updated 8 years ago
- A set of tools for Unity to allow handling memory info for Android and iOS.☆13Feb 11, 2019Updated 7 years ago
- Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement☆123Oct 6, 2020Updated 5 years ago
- Basic planetary terrain generator system.☆13Mar 9, 2018Updated 7 years ago
- ☆21Nov 16, 2025Updated 3 months ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆14Jun 20, 2018Updated 7 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆35Apr 22, 2017Updated 8 years ago
- Shadingのお勉強用☆14Jul 16, 2021Updated 4 years ago
- A danmaku (bullet-hell) middleware & editor for Unity3D☆15Mar 16, 2015Updated 10 years ago
- A project for trying out Unity's behaviour of texture memory loading/unloading. Read : https://gametorrahod.com/unity-texture-memory-load…☆17Jul 19, 2017Updated 8 years ago
- a simple framework for unity3d games☆31Aug 31, 2017Updated 8 years ago
- Drop-in replacement terrain grass shaders for Unity☆67Jun 7, 2021Updated 4 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆23Feb 17, 2019Updated 7 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44May 17, 2020Updated 5 years ago
- A set of tools for Unity to allow handling Permission for Android and iOS.☆20Aug 12, 2018Updated 7 years ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Dec 20, 2022Updated 3 years ago
- Simple Decal Mesh (Legacy)☆17Jul 7, 2017Updated 8 years ago
- The post processing unity plugin that let's you create different effects for the unity UI image/Sprite renderer component.☆21Dec 19, 2018Updated 7 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Mar 5, 2019Updated 6 years ago
- Unity3D, 3DMesh, Bezier.☆20Jul 17, 2018Updated 7 years ago
- ☆45Nov 3, 2020Updated 5 years ago
- 游戏服务器-客户端模拟框架,可用于模拟客户端发包,接入Lua脚本,开发自测,压测等☆17Jul 21, 2015Updated 10 years ago