Implementation of a Quadtree LOD in terrain rendering (such as planets)
☆21Apr 12, 2017Updated 9 years ago
Alternatives and similar repositories for Quadtree_LOD
Users that are interested in Quadtree_LOD are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 🎨 Fun fragment shaders you can use in Unity.☆18Oct 13, 2022Updated 3 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆23Feb 17, 2019Updated 7 years ago
- Basic planetary terrain generator system.☆13Mar 9, 2018Updated 8 years ago
- ☆14Apr 27, 2019Updated 7 years ago
- ☆11Sep 6, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- キャラクター用シェーディングテストリポジトリ(© UTJ/UCL)☆11Apr 23, 2018Updated 8 years ago
- using ComputeShader☆29Jul 20, 2018Updated 7 years ago
- unity 集成c++ protobuf☆11May 3, 2019Updated 7 years ago
- 龙之谷资源相关的代码整理☆10Jan 23, 2018Updated 8 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆14Jun 20, 2018Updated 7 years ago
- quick 3D earth for GLSL☆13Apr 4, 2015Updated 11 years ago
- simple rollback mechanism made with unity☆15Mar 28, 2021Updated 5 years ago
- Work-in-progress "voxel" game or game engine.☆18Sep 24, 2014Updated 11 years ago
- project griffin is a real time, high performance multithreaded 3d graphics engine and game project, utilizing C++11, LuaJIT, and OpenGL 4…☆12Dec 6, 2019Updated 6 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆35Apr 22, 2017Updated 9 years ago
- ☆47Nov 3, 2020Updated 5 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆99Dec 3, 2020Updated 5 years ago
- Unity3D, 3DMesh, Bezier.☆20Jul 17, 2018Updated 7 years ago
- A user-friendly and extensible asset checking tool for Unity.☆15Jun 20, 2024Updated last year
- A small tool in Unity Editor to display notes, which can be used to share must-read information within a team.☆15Jul 8, 2024Updated last year
- A convenient way to edit and compare version numbers according to the Semantic Versioning 2.0.0 specification. Also includes a property d…☆29Nov 5, 2021Updated 4 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12May 17, 2026Updated last week
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44May 17, 2020Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆52Feb 5, 2016Updated 10 years ago
- Real-time meshing the contours of 3D scalar fields with the dual contouring algorithm in plain C++ and OpenGL/CUDA. Along with seam handl…☆18May 10, 2026Updated 2 weeks ago
- Shadingのお勉強用☆14Jul 16, 2021Updated 4 years ago
- An Ivy Generator for Unity5.x☆18Jul 7, 2016Updated 9 years ago
- A personal framework plugin based by UE4 and compatible with UE5.☆12Nov 5, 2025Updated 6 months ago
- Quadtree Terrain Rendering System with Simple Features: C++, OpenGL, SDL☆16Dec 8, 2018Updated 7 years ago
- Drop-in replacement terrain grass shaders for Unity☆67Jun 7, 2021Updated 4 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Mar 5, 2019Updated 7 years ago
- Rigid Body Simulation on the GPU☆25May 11, 2019Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Simple Decal Mesh (Legacy)☆17Jul 7, 2017Updated 8 years ago
- [WIP] A renderer culling library for Unity. Includes distance based frustum culling. Hoping to make screen space occlusion culling too.☆16Jan 22, 2018Updated 8 years ago
- Implements Parallel Implementation of 3D mesh simplification.☆15Aug 15, 2022Updated 3 years ago
- Fbx Parser☆27Jan 18, 2018Updated 8 years ago
- Unity + Puerts + FairyGUI + Addressables☆10Mar 18, 2022Updated 4 years ago
- 游戏服务器-客户端模拟框架,可用于模拟客户端发包,接入Lua脚本,开发自测,压测等☆17Jul 21, 2015Updated 10 years ago
- Tessendorf wave simulation☆13Mar 26, 2018Updated 8 years ago