jbouny / projected-gridLinks
☆13Updated 10 years ago
Alternatives and similar repositories for projected-grid
Users that are interested in projected-grid are comparing it to the libraries listed below
Sorting:
- Photorealistic physically-based renderer☆44Updated 8 years ago
- CUDA Path Tracer Project☆26Updated 10 years ago
- Global Illumination in 2D☆17Updated 6 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 6 years ago
- ☆38Updated 5 years ago
- Rendering engine and editor☆12Updated last year
- Signed Distance Function Sculpting☆53Updated 7 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- A CPU Raytracer☆27Updated 8 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- ☆49Updated 7 years ago
- implementation of safegi: an rendering system with dimensional analysis.☆31Updated 12 years ago
- Vulkan Render Engine☆16Updated 4 months ago
- Pre-filtered mipmapped radiance environment map generator that runs on WebAssembly.☆85Updated 7 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- glTF 2.0 loader for C++14☆23Updated 7 years ago
- ☆32Updated 3 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- SlimShader is a Direct3D shader bytecode parser for .NET and C++☆24Updated 12 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Exploratory Project on Fast Screen Space Global Illumination☆35Updated 5 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 5 years ago
- Vulkan render graph shenanigans☆72Updated 4 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Updated last year
- ☆40Updated 6 years ago