iweinbau / PBR-shaderView external linksLinks
Physically based shader created with OpenGL and java.
☆10Feb 4, 2022Updated 4 years ago
Alternatives and similar repositories for PBR-shader
Users that are interested in PBR-shader are comparing it to the libraries listed below
Sorting:
- JARA is a educational 100% Java based ray tracer.☆15Jan 4, 2023Updated 3 years ago
- Calculate particles with compute shaders (OpenGL 4.3)☆13Dec 31, 2024Updated last year
- Aesthetic Programming in 2017☆12Dec 7, 2018Updated 7 years ago
- Java bindings for JoltPhysics☆26Apr 23, 2023Updated 2 years ago
- Compute Shader in Processing☆21Dec 31, 2020Updated 5 years ago
- Face Recognition and Detection App☆13Jul 20, 2018Updated 7 years ago
- A point cloud visualisation and analysis library for Processing.☆23Dec 17, 2020Updated 5 years ago
- ☆11Aug 14, 2025Updated 6 months ago
- GPUInstance experiment using processing.org☆31Mar 20, 2021Updated 4 years ago
- A rendering and interaction Processing library☆37Jun 13, 2023Updated 2 years ago
- PixiJS User Guides☆13Sep 6, 2023Updated 2 years ago
- Classic Chess game using x86 Assembly Language☆11Apr 23, 2019Updated 6 years ago
- An interactive textbook to learn computer graphics using WebGL.☆10Mar 24, 2018Updated 7 years ago
- PC sampling profiler for Cortex-M MCUs☆13Jan 23, 2026Updated 3 weeks ago
- This is a mirror of the main Bitbucket repository. Issue tracking is done on Bitbucket☆12Jun 29, 2022Updated 3 years ago
- ☆11Dec 8, 2025Updated 2 months ago
- Basic ray tracing in C++☆30Jan 2, 2022Updated 4 years ago
- Driver for the Elektor Audio DSP FX Processor board with ESP32-PICO-KIT and ADAU1701.☆13Feb 24, 2025Updated 11 months ago
- Mobile shopping experience for WooCoomerce stores (not ready for production use)☆10Dec 9, 2022Updated 3 years ago
- Basic Chat Application☆10Jun 23, 2022Updated 3 years ago
- Minimalist cross-platform package for 2D/3D graphics. Primarily for use with student projects in courses.☆12May 24, 2024Updated last year
- FBX model viewer by sygh☆12Jun 29, 2023Updated 2 years ago
- ☆12Jul 28, 2013Updated 12 years ago
- Android video semantic segmentation using DeeplabV3+ lite☆10Sep 20, 2019Updated 6 years ago
- Overrun Game Library is a high-performance library implemented with Java 25, enables cross-platform access to a set of C library bindings…☆19Feb 9, 2026Updated last week
- A software OpenGL pipeline☆11Feb 22, 2016Updated 9 years ago
- Kotlin Multiplatform sample project☆10Oct 15, 2018Updated 7 years ago
- A framework that makes loading remote data into any UITableView an easy task☆15Mar 20, 2019Updated 6 years ago
- Custom sub graph library for Shader Graph☆10Mar 12, 2018Updated 7 years ago
- OpenGL ES 2.0 soft rendering pipeline implemented in C++.☆11Aug 15, 2019Updated 6 years ago
- How to generate a procedural mesh with Compute Shaders in Unity☆10Jun 1, 2020Updated 5 years ago
- Port of high perfomance Rust-powered 'Taffy' UI layout library into C++☆11Aug 30, 2023Updated 2 years ago
- The main project folder for the Tsunami CS-1 Sampler control surface☆10Mar 21, 2021Updated 4 years ago
- love2d shader experiments☆10Jul 31, 2018Updated 7 years ago
- Projects using the Black Addr Products such as Teensy Guitar Shield☆10Sep 27, 2021Updated 4 years ago
- particles with collision for Godot☆12Nov 18, 2020Updated 5 years ago
- Binary Ninja plugin for automated refactoring of the RuneScape NXT client☆12Nov 17, 2022Updated 3 years ago
- ☆10Apr 29, 2022Updated 3 years ago
- Java implementation for KillrVideo project☆11Jun 4, 2018Updated 7 years ago