perses-games / jogl-compute-shaders-fireworksLinks
Calculate particles with compute shaders (OpenGL 4.3)
☆13Updated 7 months ago
Alternatives and similar repositories for jogl-compute-shaders-fireworks
Users that are interested in jogl-compute-shaders-fireworks are comparing it to the libraries listed below
Sorting:
- GPU Fluid Simulation with a collisions layer☆81Updated 7 years ago
- A Processing library providing physically based rendering and materials☆45Updated 5 years ago
- Phyllotaxis algorithm implementation for openFrameworks☆28Updated 6 years ago
- An OF addon to ease the use of well-known shaders☆48Updated 7 years ago
- Exponential Shadow Mapping in openFrameworks☆59Updated 12 years ago
- Projects I created for my talk at the Eyeo Festival.☆219Updated 4 years ago
- 'Noise Ink' is a pseudo 2D fluid/ink animation system which responds to body movement via a Kinect camera. A combination of optical flow …☆51Updated 13 years ago
- openFrameworks addon to aid creating particle systems in GLSL.☆113Updated 2 years ago
- FBX SDK addon for OpenFrameworks☆111Updated 2 years ago
- Particle system in GPU with multitexture☆40Updated 10 years ago
- GPU marching cubes implementation for openFrameworks using a compute shader.☆18Updated 7 years ago
- ShaderToy boilerplate for Processing 3, Unity☆63Updated 4 years ago
- Collection of GLSL Shaders for OpenGL 3.2+ working with openFrameworks.☆105Updated 8 years ago
- Space Colonization algorithm implementation in openFrameworks☆66Updated 5 years ago
- openFrameworks is a community-developed cross platform toolkit for creative coding in C++.☆65Updated 7 years ago
- ☆17Updated 9 years ago
- Processing shader framework☆19Updated 4 years ago
- An oil painting simulation addon for openFrameworks☆48Updated 5 years ago
- UI toolkit for Cinder C++ framework☆24Updated 3 years ago
- ☆49Updated 9 years ago
- openFrameworks particle system using compute shader☆47Updated 10 years ago
- Optical Flow GPU Version - based upon Andrew Benson's solution☆85Updated 4 years ago
- GLSL Shader examples for Processing☆40Updated 8 years ago
- MatCap™ technique from ZBrush☆32Updated 4 years ago
- Box2D/LiquidFun Library for Processing.☆58Updated 7 years ago
- Kinectv2 addon for openFrameworks☆61Updated 6 years ago
- Plane, 2D and 3D Ray objects for openFrameworks.It checks for the intersection of a ray with a segment, a sphere, a triangle, a plane, an…☆63Updated 2 months ago
- A full dome fisheye solution for Cinder 0.9.0☆28Updated 9 years ago
- ofxAddon to ease the woe of skeletal animation in openFrameworks☆30Updated 11 years ago
- Tests and experiments with GLSL shaders in Processing 3.0☆46Updated 8 years ago