LWJGL / android-test
Android example project and tests with LWJGL
☆33Updated last year
Alternatives and similar repositories for android-test:
Users that are interested in android-test are comparing it to the libraries listed below
- JVM Open Asset Import Library (Assimp)☆98Updated 2 years ago
- Full OpenGL support for SWT in LWJGL 3☆37Updated 3 years ago
- Shadow mapping tutorial for LibGdx☆40Updated 7 years ago
- Examples and demos for the new Vulkan API☆52Updated 5 years ago
- AWT support for LWJGL3☆121Updated 3 months ago
- A Java library for reading Wavefront 3D model resources (OBJ, MTL).☆49Updated 3 years ago
- Java OpenGL Mathematics (GLM)☆44Updated 2 years ago
- JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learn…☆43Updated 7 years ago
- A block (voxel) engine for jMonkeyEngine☆43Updated 2 years ago
- Multithreaded framework for managing 'infinite' terrain.☆9Updated 11 months ago
- Editor using the SimArboreal library to generate exportable tree models.☆10Updated 11 months ago
- Automatically exported from code.google.com/p/monkeyzone☆16Updated 3 months ago
- Free 3D Modeling Tool☆85Updated 4 years ago
- Voxel Engine for jMonkeyEngine☆21Updated 10 years ago
- ☆21Updated 9 years ago
- PBR shader implementation in libgdx☆16Updated 8 years ago
- A java library to parse and load Lightwave/Wavefront .obj (object) files. Also test code to display in OpenGL/LWJGL.☆101Updated 9 years ago
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆17Updated 2 weeks ago
- 3D physics engine written in Java. Port of the ReactPhysics3D C++ physics library.☆15Updated 7 years ago
- Game effects library.☆12Updated 5 months ago
- A photorealistic, realtime and GPU-based renderer written in Java☆30Updated 3 years ago
- A libGDX cross platform video rendering extension☆146Updated 3 weeks ago
- Technology demo of the IsoSurface terrain library.☆11Updated 9 years ago
- Fluid Simulator implementing all the main algorithms like SPH, MPM and PBF☆74Updated 9 years ago
- Java imgui binding for libgdx☆34Updated last week
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Updated 4 years ago
- Java JNI bindings for Nvidia PhysX☆105Updated 2 weeks ago
- A Java-based library for importing 3D model formats (OBJ and FBX binary currently supported). Imported models are presented as a standard…☆11Updated 10 years ago
- Android CardBoard SDK development using Libgdx☆67Updated 4 years ago
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆22Updated 5 months ago