aecsocket / jolt-javaLinks
Java bindings for JoltPhysics
☆25Updated 2 years ago
Alternatives and similar repositories for jolt-java
Users that are interested in jolt-java are comparing it to the libraries listed below
Sorting:
- JVM bindings for Jolt Physics and V-HACD☆53Updated this week
- A block (voxel) engine for jMonkeyEngine☆44Updated 2 years ago
- Java JNI bindings for Nvidia PhysX☆118Updated last month
- Adds high-performance physics to Minecraft☆21Updated last week
- (WIP) Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆24Updated last year
- Free 3D Modeling Tool☆85Updated 4 years ago
- An advanced Java library for GLSL parsing, program transformation, and printing that uses ANTLR4. Developed and maintained by @douira.☆56Updated last month
- A java library to convert from Java to GLSL☆34Updated 4 years ago
- A Library that allows you to generate noise using different algorithms.☆67Updated last year
- JVM bindings for Bullet Physics and V-HACD☆97Updated this week
- DirectX12 in Java with Project Panama☆12Updated 4 years ago
- Open-source JVM libraries for reading Ogg bitstreams and decoding the media they contain.☆15Updated this week
- OpenGL & Java Voxel Engine☆13Updated 4 months ago
- Ultralight, a HTML + CSS renderer for Fabric☆17Updated last year
- Documentation and example applications for the Libbulletjme physics-simulation library (code has New BSD license)☆13Updated this week
- ImGui Java Bindings☆39Updated last week
- A rather basic A* path-finding engine inspired by a certain blocky sandbox game that everyone has played before☆23Updated 3 years ago
- Full OpenGL support for SWT in LWJGL 3☆37Updated 3 years ago
- JVM Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learn…☆45Updated 7 years ago
- A minecraft mod that allows additional windows to be opened alongside the game☆13Updated 4 years ago
- Paulscode's 3D Sound System.☆19Updated 10 years ago
- Paulscode SoundSystem☆11Updated 7 years ago
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Updated 4 years ago
- AWT support for LWJGL3☆128Updated 10 months ago
- jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.☆80Updated this week
- 3D Game Engine for Java & lua☆80Updated 4 years ago
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆18Updated this week
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆14Updated last year
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆132Updated this week
- A Cross Platform Graphics API For Kotlin JVM and Kotlin JS☆66Updated 4 years ago