SonSang / dmesh2
Official implementation for "DMesh++: An Efficient Differentiable Mesh for Complex Shapes".
☆40Updated last month
Alternatives and similar repositories for dmesh2:
Users that are interested in dmesh2 are comparing it to the libraries listed below
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆49Updated 3 months ago
- ☆45Updated 4 months ago
- ☆33Updated 11 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆34Updated 3 months ago
- A 3D mesh viewer for vscode☆53Updated 2 months ago
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆24Updated 11 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆54Updated 4 months ago
- The reference implementation of As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors (CVPR 2024).☆56Updated 11 months ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆54Updated 10 months ago
- ☆73Updated 2 months ago
- [3DV 2025] GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details☆43Updated last week
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆33Updated 10 months ago
- Personal Implementation of the paper: Nuvo: Neural UV Mapping for Unruly 3D Representations☆29Updated 2 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆155Updated 2 months ago
- ☆23Updated last week
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated last year
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆75Updated 3 months ago
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆71Updated 8 months ago
- Repository for the Objects With Lighting Dataset☆50Updated last week
- https://liuar0512.github.io/part123_official_page/☆56Updated 6 months ago
- ☆53Updated 4 months ago
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆36Updated last year
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆66Updated 5 months ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆76Updated 9 months ago
- [ICCV 2023] Official repository for "Tree-Structured Shading Decomposition"☆44Updated last month
- ICCV 2023: Iterative Superquadric Recomposition of 3D Objects from Multiple Views☆12Updated last year
- ☆55Updated 11 months ago
- Noise Free Score Distillation☆72Updated last year