Code release for Neural Bounding SIGGRAPH 2024 - neural representation of bounding volumes, learning conservative space classification
☆43Jul 31, 2024Updated last year
Alternatives and similar repositories for neural_bounding
Users that are interested in neural_bounding are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Demo code for "A Unified Differentiable Boolean Operator with Fuzzy Logic" (SIGGRAPH 2024)☆32Jul 25, 2024Updated last year
- ☆13Dec 18, 2022Updated 3 years ago
- ☆18Aug 16, 2025Updated 7 months ago
- GPU prototype implementation for neural parametric mixtures guiding☆29Jan 31, 2025Updated last year
- ☆29Dec 21, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Queries on neural implicit surfaces via range analysis: ray casting, intersection, closest point, & more. SIGGRAPH 2022 paper. JAX implem…☆180Aug 2, 2022Updated 3 years ago
- ☆17May 8, 2024Updated last year
- The project of DifferSketching: How Differently Do People Sketch 3D Objects? (SIGGRAPH Asia 2022 Journal Track)☆20May 8, 2025Updated 10 months ago
- This is an implementation of the paper "Rectifying Strip Patterns" (SIGGRAPH ASIA 2023). The code is to design rectifying strips with con…☆11Jun 30, 2025Updated 9 months ago
- ☆57Jul 30, 2025Updated 8 months ago
- ☆29Sep 24, 2025Updated 6 months ago
- Code for paper "Local Deformation for Interactive Shape Editing", SIGGRAPH 2023☆13Apr 18, 2024Updated last year
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆51Jul 30, 2023Updated 2 years ago
- ☆21Jul 3, 2025Updated 8 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆25Jul 25, 2024Updated last year
- My final project, Snow Simulation, for Prof. Lingqi Yan's online open course games 101-Intro to Modern Computer Graphics☆12Mar 12, 2021Updated 5 years ago
- Official Implementation of Constrained Neural Fields (CNF)☆15Jan 1, 2024Updated 2 years ago
- ☆33Jul 8, 2022Updated 3 years ago
- A hobby language and API for cross API and cross platform ray tracing☆13Oct 23, 2022Updated 3 years ago
- A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to ap…☆15Jan 13, 2024Updated 2 years ago
- Eikonal rendering + mitsuba☆18Oct 5, 2021Updated 4 years ago
- Official implementation of the paper "Dynamic Skeletonization via Variational Medial Axis Sampling" (SIGGRAPH Asia 2024).☆25Mar 7, 2025Updated last year
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆35Aug 28, 2019Updated 6 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆18Jul 20, 2024Updated last year
- Official code of "Optimizing 4D Gaussians for Dynamic Scene Video from Single Landscape Images (ICLR 2025)"☆27Mar 4, 2026Updated 3 weeks ago
- MILO perceptual quality metric☆23Dec 8, 2025Updated 3 months ago
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆36Apr 9, 2025Updated 11 months ago
- A distributed rendering architecture for ray tracing huge scenes on commodity hardware.☆15Feb 18, 2013Updated 13 years ago
- A compute shader implementation of the OneSweep sorting algorithm.☆71Mar 15, 2024Updated 2 years ago
- physically-based rendering engine implemented with Rust.☆74Oct 29, 2025Updated 5 months ago
- python package of compressible flow functions☆16Mar 18, 2026Updated last week
- Description of 4 sketch style (4SKST) dataset☆13May 19, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Extension of pbrt-v3 implementing the SIGGRAPH NA 2023 paper "A Practical Walk-on-Boundary Method for Boundary Value Problems"☆18Jul 26, 2023Updated 2 years ago
- Code for ICLR 2022 publication: Who Is the Strongest Enemy? Towards Optimal and Efficient Evasion Attacks in Deep RL. https://openreview…☆10Aug 31, 2024Updated last year
- ☆16Aug 16, 2020Updated 5 years ago
- Dual Octree Graph Networks for Learning Adaptive Volumetric Shape Representations☆149Jul 15, 2024Updated last year
- [CVPR2024] LeGO: Leveraging a Surface Deformation Network for Animatable Stylized Face Generation with One Example☆13Jun 3, 2024Updated last year
- Code release for Inverse Global Illumination using a Neural Radiometric Prior☆42May 6, 2023Updated 2 years ago
- Code and resources for SIGGRAPH 2023 paper NeuSample: Importance Sampling for Neural Materials☆17Jul 15, 2024Updated last year