ashawkey / raytracingLinks
A CUDA Mesh RayTracer with BVH acceleration, with python bindings and a GUI.
☆129Updated 3 years ago
Alternatives and similar repositories for raytracing
Users that are interested in raytracing are comparing it to the libraries listed below
Sorting:
- Blazingly fast encoding for neural networks based on permutohedral lattices☆103Updated 2 years ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆131Updated 3 years ago
- Implicit Differentiable Render with Neural Environment Lighting☆81Updated 2 years ago
- Mesh tools.☆280Updated 2 weeks ago
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆190Updated 2 years ago
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆160Updated 2 years ago
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆77Updated last year
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆182Updated 2 years ago
- ☆132Updated 3 years ago
- Source code for eikonalfield (SIGGRAPH 2022)☆84Updated 3 years ago
- NPBG++: Accelerating Neural Point-Based Graphics☆86Updated 2 years ago
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆69Updated last year
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆151Updated 3 years ago
- ShadowNeuS: Neural SDF Reconstruction by Shadow Ray Supervision (CVPR 2023)☆88Updated 2 years ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated 2 years ago
- ☆74Updated 2 years ago
- My Modification to vanilla 3D Gaussians☆125Updated last year
- ReLU Fields The Little Non-linearity That Could☆114Updated 2 years ago
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆81Updated 2 years ago
- FIPT: Factorized Inverse Path Tracing☆56Updated last year
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated 2 years ago
- Code release for "3D reconstruction with fast dipole sums"☆79Updated last year
- ☆117Updated 2 years ago
- official implementation of our CVPR 2023 paper "In-the-wild Inverse Rendering with a Flashlight"☆79Updated 2 years ago
- Volume rendering based surface reconstruction using Unsigned Distance Fields☆285Updated 2 years ago
- NeuS adapted to use multires hash encoding☆60Updated 3 years ago
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆44Updated last year
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆221Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated 2 years ago
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆59Updated 2 years ago