codefoco / ChipmunkBinding
C# Native bindings of Chipmunk2D (compatible with iOS/Mac/Android/.NET/.UWP)
☆28Updated last month
Alternatives and similar repositories for ChipmunkBinding:
Users that are interested in ChipmunkBinding are comparing it to the libraries listed below
- Mercury Particle Engine☆82Updated 9 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame.☆16Updated last month
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 3 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆42Updated last year
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated 2 years ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- Advanced physics engine library based on Chipmunk in C#☆82Updated 6 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆102Updated last year
- C# port of stb_truetype.h☆49Updated last year
- Shader Editor for MonoGame's Effects☆79Updated 5 years ago
- Shape rendering library for MonoGame.☆48Updated 9 months ago
- ☆110Updated 2 weeks ago
- C3DE is a 3D Game Engine powered by MonoGame☆128Updated last year
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆37Updated last month
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆35Updated 11 months ago
- MonoGame embedded inside a WPF app.☆71Updated 8 months ago
- Cross-platform Tiled map parsing utilities.☆27Updated 7 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆54Updated 2 years ago
- Libraries for the #libraries channel in https://discord.gg/monogame.☆41Updated 2 weeks ago
- C# port of https://github.com/memononen/nanovg☆60Updated 7 months ago
- Multiplatform C# Game development framework☆43Updated 7 months ago
- The sample code and latest build of the live MonoGame web demo.☆59Updated 4 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 10 months ago
- An editable, multi-language, event-driven textbox for MonoGame that supports selection and cut/copy/paste.☆40Updated 3 years ago
- Integration of MonoGame for Avalonia☆51Updated last year
- NoesisGUI MonoGame Integration Library☆27Updated 3 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago