C# Native bindings of Chipmunk2D (compatible with iOS/Mac/Android/.NET/.UWP)
☆33Oct 20, 2026Updated last week
Alternatives and similar repositories for ChipmunkBinding
Users that are interested in ChipmunkBinding are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 3 years ago
- WebAssembly Core API☆24Oct 24, 2026Updated last week
- 2D collision detection system.☆388Aug 23, 2023Updated 3 years ago
- A port of Celeste Classic to the Game Maker Studio 2.☆13Sep 13, 2021Updated 5 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 8 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Sample effect plugins that show how to use the new Direct2D/GPU effects system available in Paint.NET v5.0+☆29Updated this week
- Tool for opening, extracting, and creating Quake PAK files.☆19Jun 16, 2015Updated 11 years ago
- A complete overhaul of the Minecraft ecosystem☆13Nov 27, 2023Updated 2 years ago
- C99 loader for the LDtk map editor☆60Apr 27, 2023Updated 3 years ago
- Everything you need to load and draw sprites from spritesheets in MonoGame!☆18Jan 8, 2023Updated 3 years ago
- A C# wrapper for Box2D using P/Invoke☆18Apr 22, 2024Updated 2 years ago
- Free, libre textures from the Quake Retexturing Project☆15Jan 21, 2022Updated 4 years ago
- Extension of Sqlite-net to make Databases simple for Mobile☆11May 22, 2024Updated 2 years ago
- Automatically exported from code.google.com/p/bullet-xna☆21Jun 14, 2016Updated 10 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- The MonoGame.RuntimeBuilder builds your raw content asynchronously to the .XNB format during runtime.☆13May 28, 2025Updated last year
- regexp4 engine (C-lang)☆11Oct 17, 2017Updated 9 years ago
- IQM & EXM model format specs, Blender exporter, and LÖVE loader.☆42Jun 4, 2021Updated 5 years ago
- Managed wrapper for the PhysFS library☆21Aug 15, 2017Updated 9 years ago
- rlpbr is an easy-to-use library for PBR material rendering in raylib☆12Sep 17, 2021Updated 5 years ago
- Cross-Platform C# 2D game engine build ontop of MonoGame.☆29Apr 10, 2026Updated 6 months ago
- A library for executing a string as though it were compiled GML code.☆16Jul 4, 2019Updated 7 years ago
- Code for drawing lines and shapes with Triangles.☆19Oct 26, 2019Updated 7 years ago
- 2D lighting with soft shadows for MonoGame☆351Aug 2, 2022Updated 4 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Defold native extension for the Chipmunk 2D physics engine☆10Aug 27, 2018Updated 8 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Dec 20, 2015Updated 10 years ago
- pngout bin-wrapper that makes it seamlessly available as a local dependency☆15May 7, 2022Updated 4 years ago
- boilerplate for OpenGL project with GLFW, GLAD, GLM, SOIL and FreeType on Windows with MinGW☆12Oct 18, 2020Updated 6 years ago
- This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net feature…☆50Jan 10, 2023Updated 3 years ago
- ☆12May 14, 2019Updated 7 years ago
- A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based games☆12Aug 16, 2021Updated 5 years ago
- Frank A. Krueger's blog☆10Jun 23, 2026Updated 4 months ago
- xml_to_json(xml, indent) function☆13Dec 13, 2021Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Duktape Wiki☆27Apr 18, 2024Updated 2 years ago
- ☆14Oct 1, 2026Updated 3 weeks ago
- MonoGame repo to hold out project templates☆11Oct 20, 2026Updated last week
- ☆15Updated this week
- High performance 2D collision detection system with realistic physics responses.☆750Aug 1, 2021Updated 5 years ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆50Aug 1, 2026Updated 2 months ago
- A thin Box2D v3 wrapper for .NET☆24May 17, 2026Updated 5 months ago