paulvortex / RwgTexLinks
Texture conversion/compression tool
☆72Updated 8 years ago
Alternatives and similar repositories for RwgTex
Users that are interested in RwgTex are comparing it to the libraries listed below
Sorting:
- DDS image loader for OpenGL/ OpenGL ES2☆62Updated 6 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆68Updated 7 years ago
- Open Source occlusion culling engine for 3D Scenes☆101Updated 11 years ago
- Compress, decompress and convert texure files using a genetic algorithm. Supports KTX, DDS, ETC2, BC6/BC7 etc.☆62Updated 7 years ago
- Clustered shading on Android sample☆69Updated 8 years ago
- NvTriStrip library and NvTriStripper tool☆58Updated 4 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- FBX cruncher (FBX + rules => JSON + vertex data blob)☆70Updated 10 years ago
- Copy of Morten S. Mikkelsen tangent space code☆49Updated 10 years ago
- Nebula Trifid☆71Updated last year
- Minimalistic image loader library for GL projects☆65Updated 7 years ago
- OpenGL ES 3.0 Deferred Renderer☆144Updated 8 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- Software rasterization occlusion culling library☆39Updated 9 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51Updated 9 years ago
- Source code for the light scattering sample☆98Updated 8 years ago
- Playrix public repository☆46Updated 3 years ago
- Real-time DXT1/DXT5 texture compressor☆92Updated 3 years ago
- Vulkan framework for Windows☆88Updated 5 years ago
- Converts common image formats (PNG, JPG, etc.) to GPU-native compressed (BCn, ETC, ASTC) in KTX containers.☆155Updated 5 years ago
- Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1…☆163Updated 2 years ago
- DynamicResolutionRendering_source_V3_update☆34Updated 8 years ago
- Public direct3d11 tool prototying framework.☆24Updated 6 years ago
- Compresses a texture using the GPU into the BC7 format using OpenCL or CUDA☆71Updated 12 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- A fast texture compressor for various formats☆248Updated 4 years ago
- HLSL Parser and GLSL code generator☆236Updated 11 years ago
- DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field☆90Updated 7 years ago
- An OpenGL application written in C that demonstrates dynamic lightmaps.☆26Updated 12 years ago
- Forward plus rendering using Vulkan☆35Updated 8 years ago