ashawkey / diff-gaussian-rasterizationLinks
☆475Updated last year
Alternatives and similar repositories for diff-gaussian-rasterization
Users that are interested in diff-gaussian-rasterization are comparing it to the libraries listed below
Sorting:
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆308Updated last year
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆522Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆631Updated 7 months ago
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆496Updated last year
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-…☆464Updated last year
- [NeurIPS 2024] GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling☆425Updated last year
- [CVPR 2024 Highlight] The official repo for “GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View …☆607Updated 7 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Updated 7 months ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆218Updated 2 years ago
- ☆413Updated last year
- daily update NeRF releated paper on arxiv☆212Updated this week
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆389Updated last year
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆351Updated last month
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆383Updated 10 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆648Updated last month
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆496Updated last year
- [ICCV'23 Oral, Best Paper Finalist]Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields☆456Updated 2 years ago
- A detailed formulae explanation on gaussian splatting☆594Updated 2 years ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆639Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆446Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆980Updated last year
- Differential Gaussian Rasterization with Depth forward and backward functionality☆183Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆233Updated last year
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆268Updated last year
- A curried list of recent literature of 3D Gaussians☆121Updated last year
- Codebase for SparseGS paper☆214Updated last year
- 2024 Gaussian Splatting Paper List(Arxiv)☆310Updated last year
- an unofficial 2DGS implementation based on GauStudio☆284Updated last year
- 3D Gaussian Splatting extension of threestudio.☆200Updated last year
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆558Updated last month