ashawkey / diff-gaussian-rasterization
☆418Updated 8 months ago
Alternatives and similar repositories for diff-gaussian-rasterization:
Users that are interested in diff-gaussian-rasterization are comparing it to the libraries listed below
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆476Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆556Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆540Updated 2 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆244Updated 5 months ago
- ☆366Updated 8 months ago
- [CVPR 2024 Highlight] The official repo for “GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View …☆566Updated 2 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆347Updated 10 months ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆589Updated 2 weeks ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆310Updated 7 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆307Updated last week
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆693Updated 6 months ago
- daily update NeRF releated paper on arxiv☆199Updated this week
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆230Updated 6 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆864Updated 4 months ago
- ☆421Updated 2 months ago
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-…☆401Updated 4 months ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆202Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆375Updated 5 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆524Updated 7 months ago
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆697Updated last month
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆676Updated 3 months ago
- [NeurIPS 2024] GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modeling☆398Updated 3 months ago
- Codebase for SparseGS paper☆163Updated 10 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆620Updated 4 months ago
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)☆454Updated last year
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆456Updated 6 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆742Updated 5 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆218Updated 9 months ago
- A detailed formulae explanation on gaussian splatting☆557Updated last year
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆491Updated 2 weeks ago